Review – The Binding of Isaac (PC)

Review – The Binding of Isaac (PC)

So, the makers of Super Meat Boy, Team Meat, apparently have an old school Nintendo Fetish of the worst kind.  First you have Super Meat Boy, which has vague connotations of Super Mario Brothers.  Though the reality is the name is all it really has in common with Super Mario Brothers, that and being a side scrolling platform game.  The Binding of Isaac is sort of like this, only with The Legend of Zelda.  It sort of has the same cadence and style in name and shares a lot of game play style. The reality is, other than the basic…
Review – Castlevania: Harmony of Dissonance (GBA)

Review – Castlevania: Harmony of Dissonance (GBA)

Konami – GBA- 1 Player Itching for more Game Boy Castlevania action after completing Circle of the Moon, I set out to find a copy of the Castlevania Double Pack.  This is a repackaging of Harmony of Dissonance and Aria of Sorrow onto one Game Boy Advance cart.  Both games are complete and there isn’t any extras so I’lm just going to review them as separate games. Since Harmony comes first in release order, I’ll start with it.  It is however the third game I played through.  I started it second but after about five minutes of play I couldn’t…
Review – Castlevania: Circle of the Moon (GBA)

Review – Castlevania: Circle of the Moon (GBA)

Konami – GBA – 1 Player Castlevania is a game series I haven’t always cared much for. The early games were just plain too difficult for my tastes. If I was going to play a tough platform game I’d play something fun and fast like Blaster Master or Ninja Gaiden. After many recommendations I picked up a copy of Symphony of the Night. It languished for years, un-played, on my game shelf. I’d never been a big fan of the whole “horror/gothic” thing, why would I want to play a game full of it? I then of course played Symphony…
Review – Castlevania: Symphony of the Night (PS1)

Review – Castlevania: Symphony of the Night (PS1)

Konami – Playstation – 1 Player Castlevania games are hard. Or at least they used to be. They tend to be kind of random, long and have clunky controls. At least on the NES. I have never really cared much for Castlevania games. The whole “goth” and “vampires” thing never really appealed to me either. Still, Symphony of the Night I one of those games you hear people talk about a lot. When people start saying a game is one of the best they have ever played, it generally is worth giving a little attention to. I had first purchased…
Review – High School Dreams (PC)

Review – High School Dreams (PC)

April 15, 2010 | DR Studios Back in my college days i played a fair number of Japanese “dating simulators”.  The style pushed by these games tends to be still image graphics with walls and walls of expositional text.  Occasionally you make a choice.  It’s sort of like a Choose your own adventure book.  High School Dreams is sort of an American take on the same basic concept.  This game has a fairly rough development history according to Wikipedia.  Originally developed by Eidos, it was dumped when SquareEnix bought out Eidos.  After being dumped, DR Studios went on to develop…