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Review – Blaster Master Zero (PC)

Growing up in the 80s, my friends and I played a lot of NES games. One of our absolute favorites was Blaster master. It had a lot of unique elements to it for the time, specifically, the back and forth exploration of areas, and the cool car, which you could eject from. Though at the time there wasn't a term for it, it was very much in the vein of Metroidvania games. Mostly open world exploration, returning to zones with new abilities and upgrades, all very much hallmarks of that type of game. The series seemed to, not really go…
Retroid Pocket 3

Retroid Pocket 3

So, I've been pretty heavy on the programming push lately, but it's not all I've been up to. So, back around the start of the pandemic, I started work making a PiGrrl handheld emulator device. PiGrrl is basically a Game Boy Clone that runs with a Raspberry Pi at it's core. I ordered a bunch of parts and a case, I already had a Pi (I have several), and then the Pandemic caused my parts to take forever to arrive. Plus I probably spent more on it than I really should have. Then I got a little bored and it…
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Review – Mega Man Powered Up (PSP)

It really disappoints me that this game never came out for anything aside from the PSP. I kind of loathe the PSP. I've looked into getting a PSP several times over many years, but the system relies on lots of Proprietary Sony extras, like the over priced Memory Stick Duo cards, and so I just, never bothered because by the time I got one and a decent sized memory card, I was looking at enough to buy a regular console. I had actually kind of forgotten this game even existed for a while, despite being pretty excited about the idea…
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Review – Seasons After Fall (PC)

This is one of those games I picked up on a bit of a whim. It's appropriately tagged as a Metroidvania title, which is no doubt my favorite type of game. The promos also look quite gorgeous in their art style. Which is always a big draw. Other than that, I didn't really quite know what to expect out of this game. Fortunately, I was not disappointed. Though there was something that surprised me a bit. Mostly that there are no enemies in this game at all. It's entirely platform and puzzle based. You just, keep on trying to progress…
Nintendo 3DS

The End of the 3DS eShop

In a little over a day, the 3DS eShop is closing for good. I thought this had already happened around 9 months ago, but at that point they just removed the ability to add funds directly on the device. Funds can still be added through the website, though it's a bit of a hassle and it has to be done with certain denominations instead of exact values. I guess I am a bit spoiled by PC gaming, it seems really annoying that the shop is just, closing. I mean, I've had the same Steam account for 18+ years. The copy…
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Review – Dead Cells (PC)

I have to full be upfront here. When I first started playing Dead Cells, I hated it. Well, I liked it, but grew to hate it. I reminds me a lot of Rogue Legacy in it's presentation, but it's quite a bit faster and more difficult than Rogue Legacy is. I really really liked Rogue Legacy. Dead Cells also feels a lot like a Metroidvania title, though many will argue it's not really a Metroidvania game, it has a very similar gameplay feel, even if the actual loop is different. It's closer to being a Roguelike platform game than a…
Various Activities of Late

Various Activities of Late

It's been a bit since I really just wrote out a regular blog post so I thought it would be prudent to do so, mostly just touching on some of the stuff I've been doing or thinking about recently. I'll just break things up a bit into some sections, for easy skimming/ignoring. Old Writing Every so often, I get this weird bug to just delete all of my old posts and start fresh and the old content all sucks and blah blah blah. Then that never really works out as hoped and I kind of miss having all the old…