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Review – Castlevania: Symphony of the Night (PS1)

Konami – Playstation – 1 Player Castlevania games are hard. Or at least they used to be. They tend to be kind of random, long and have clunky controls. At least on the NES. I have never really cared much for Castlevania games. The whole “goth” and “vampires” thing never really appealed to me either. Still, Symphony of the Night I one of those games you hear people talk about a lot. When people start saying a game is one of the best they have ever played, it generally is […]

20 Years of Blogging…

It seems like I should address this pretty big anniversary for this blog.  Lameazoid.com, is twenty years old, more or less, today.  I honestly don’t have the exact date for sure, but I do have an old copy of the original site that suggests it was created on 10/09/1998.  More accurately, it’s predecessor, The Chaos Xone, was created on 10/09/1998.  Back then it was just a random Geocities website.  It didn’t really use a “Blog Engine” but it did use a “Blog format” of sorts, in the form of manually […]

Review – High School Dreams (PC)

April 15, 2010 | DR Studios Back in my college days i played a fair number of Japanese “dating simulators”.  The style pushed by these games tends to be still image graphics with walls and walls of expositional text.  Occasionally you make a choice.  It’s sort of like a Choose your own adventure book.  High School Dreams is sort of an American take on the same basic concept.  This game has a fairly rough development history according to Wikipedia.  Originally developed by Eidos, it was dumped when SquareEnix bought out […]

Review – The Path (PC)

Tale of Tales | March 18th, 2009 Ok, so I did a review a while back of The Graveyard, also by Tale of Tales.  If the graveyard is essentially a pointless tech demo, The Path is the final product.  The Path takes the story of Little red Riding Hood and creeps it out into a spooky horror story.  You must navigate each of 6 sisters through the woods to meet with Grandmother at her house.  The only instructions you get from the game are to “Stay on the Path”.  The […]

Review – The Graveyard (PC)

Tale of Tales | March 21, 2008 I’m going to be up front here.  This isn’t much of a “review”.  It is more of a commentary on a “game”.  The graveyard is not a game in any real traditional sense.  Even Universe Sandbox, which is more of a simulator, still has some gamey aspects to it.  The only real gamey aspects here are the fact that it runs on a PC and is a 3D rendering with basic controls. There is no real plot, there is only one character, unless […]