Review – Vigil: Blood Bitterness (PC)

Review – Vigil: Blood Bitterness (PC)

Freegamer | Meridian 4 | June 29th, 2007 So these days I try to make it a policy to complete a game before doing any sort of review.  The thought is, I should experience all of it before passing judgment on it.  Sometimes in order to complete this task I do resort to walkthroughs or even in game cheat codes.  This tends to factor into the review however.  If a game is too confusing to get through without a walkthrough or too difficult to finish properly without cheating then there is clearly a problem with it.  I’ve had enough experience…
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Review – VVVVVV (PC)

I’m not real sure what to call this game.  VeeVeeVeeVeeVeeVee just doesn’t quite roll off the tongue.  Given the gravity based gimmick I’d say it’s more likely the name is Up Down Up Down.  Or it’s more likely a graphical representation of the game’s gimmick in a symbol form, sort of like Artist Formerly Known As The Artist Formerly Known as Prince.  The name may also be symbolic of the numerous instant death spikes floating around the game.  It’s multifaceted and deep…. or whatever…. Speaking of the game’s gimmick, the main thing is the quirky control method.  You only move…
Review – Limbo (PC)

Review – Limbo (PC)

I’ve been a bit lax on posts the last few days, with good reason.  I’ve been plowing through Limbo in order to do a proper review of it.  Here’s the short, this game is phenomenal.  It’s so simple in it’s design and gameplay and just all around but I have not been so engaged by a game the way Limbo did for a while.  I’ve been devoting my free time to playing through it instead of doing productive things like blogging. So the plot presented here is very simple, you must travel through the surreal land of Limbo to find…
Review – Beat Hazard (PC)

Review – Beat Hazard (PC)

Somewhere along the way, the “Sh’Mup" or “Shoot Em Up” genre evolved and became the “Bullet Hell” Genre.  Play styles and enemy patterns from games like R-Type, or Gradius remail but there is a lot more going on in the playing field than older systems could handle.  Hell there’s probably more going on in a single screen of a modern Shoot Em up game than happened in an entire round of Gradius.  Since the screen is covered in action and well, bullets, the term Bullet Hell is used. If you want to go way back, Asteroid is essentially the grand…
Review – Gish (PC)

Review – Gish (PC)

Chronic Logic | Released: 05.04.2004 | Rated: Teen The Short: An ambitious and interesting 2D Platform title that is hindered by it’s clumsy, gimmicky control scheme. The Long: The phrase “Physics based” is a popular one these days with Indie developers it seems.  It’s essentially a buzz term to define a game in which objects are “realistically affected by gravity”.   It’s also the entire focus of the character Gish and his gimmick. Gish is a gelatinous ball of oil, or goo, or… something….  He’ll have to do the best he can to manipulate his structure as he travels across the…