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Figma – Tracer

I have this incredible love/hate relationship with Overwatch.  I do enjoy the game and the characters, but I kind of hate a lot of aspects of the game play.  There are a lot of annoying balance issues going on right now.  I also feel like the lack of community servers still really hurts the game and the ability to get over a lot of it’s flaws by at least playing with fun people regularly.  This isn’t really supposed to be a rant about Overwatch though, it’s about Figma Tracer.

Good Smile Company has two main lines and a bunch of other sub lines, they are producing Overwatch figures for the two primary lines, Nindoroid and Figma.  Both lines offered Tracer as their initial offering, though so far the Nendoroid line is far outpacing the Figma line in terms of releases.  Where Nendoroid Tracer is a stylized Chibi version of the face of Overwatch, the Figma is much closer to the likeness you’d see in game.

Unfortunately it’s not a perfect likeness.  The worst offense on this toy is the face.  It’s just… off… all over.  It’s almost like it’s a sort of bizarre bishoujo version of Tracer.  There is definitely too much “anime” in the sculpt.  I mean, Overwatch is pretty heavily cartoon in it’s stylization, but it’s not manga styled.  It’s kind of funny because the Nendoroid version almost looks more like Tracer in the face, despite the goofy proportions.

The Nendoroid also has some accessories that the larger version really should have included as well, even if they were straight up the same pieces.  Aside from the obvious blink streak included with the Nendo, the Nendo also has the little flippy hair piece on it’s head, which was a nice little fun touch.  The pegs on the stands aren’t the same size at all, so there isn’t even a way to use the blink effect piece with the Figma.  Also notable, is that the guns are not the same between the two figures, though they are pretty close to being the same size. Aside from the guns, Tracer includes some alternate faces and a decent selection of hands and her pulse bomb.

I also have a bit of an issue with the poseability of the figure.  It’s pretty good, except for the hips, which are extremely limited by the design and the belt straps.  I’m not sure what could have been changed but the knees also don’t bend as far as they could.  Basically, a little more bend all around in the legs could have really helped Tracer pull off some of her signature poses better.  The “real” straps are nice, but I can’t help but think sculpted straps might have allowed a bit more range of motion.

Tracer is decent, overall, though I honestly think I like the Nendoroid more.  At the moment it’s the best Tracer figure available, but Hasbro has recently announced a new line of Overwatch based figures coming, and you can bet it will include Tracer.  Figma Tracer isn’t a bad figure, but it could have been better without that totally off face sculpt.

S.H. Figuarts – The Rock

I’m going to be straight up honest.  I don’t have any interest in Wresting, at all.  But I think Dwayne “The Rock” Johnson, the actor, is pretty cool.  Plus this figure has a lot of hilarious faces and possibilities for photos.  I also ended up getting a good deal on him from the closing of Toys R Us, so there’s also that nice bonus.

As far as Figuarts go, he kind of feels like a mixed bag.  The face sculpts are great.  They look like the rock and convey a lot of nice goofyness and character.  Even without relating it directly to The Rock the wrestler, they still show off several of his “signature looks”.  He is also very poseable, even for a Figuarts toy.   He even has a jointed set of hands.

The poseability is also his major downside.  The joins on this figure are ugly as hell.  There isn’t really any way around that.  He also isn’t going to fit in with any other wrestling figures aside from the other Figuarts Wrestlers.  Most of the wrestling figures on the US market seem to be closer to 7″ in height.  The Rock is closer to 6″, and he’s a little on the overall small side of 6″.  So he’ll definitely look really puny next to any mainstream Wrestling toy.

He does work pretty well with a lot of other figures though, especially other Figuarts figures.  He’s not a bad figure by any stretch, but he does have his ups and downs compared to other figures out there.  He’s still a lot of fun to goof around with, ugly joints and all.

 

 

Review – Transformers – Titans Return Overlord

Overlord may be slightly less familiar to a lot of people because he wasn’t a part of any major show continuity in the US. He was the big dog Decepticon in the Japanese series Super God Masterforce, and showed up a bit in some of the other Japanese only G1 shows. His other major role was as the protagonist in the popular IDW comic arc, The Last Stand of the Wreckers. In the original continuity he was a double Power Master. He had two Power Master figures who could slot into his chest behind the panels on his chest. In the Masterforce cartoon, these were Giga and Mega, a husband and Wife combo recruited by Devil Z to combat the Autobots. In the IDW books he was just a big tough guy. In this new iteration, he is a headmaster, like all of the Titans Return figures. He also only has one head, though the Japanese version includes two head options, representing Giga and Mega.

He does have his chest slot gimmick still however. Sort of.  The chest flaps open and have slots where you can stick Titan Masters.  Except the holes aren’t deep enough to allow the doors to close with the Titan Masters inside.  This is actually a real shame given the whole gimmick of the follow up line and it’s Prime Masters.  Having Overlord be able to “power up” with the Power of the Primes would have been a neat little play pattern to tie the two lines together.

The Titan Masters kind of look funny anyway, with their obvious faces and all.  Disappointing chest face gimmick aside, Overlord still has a few tricks up his sleeve.  Unlike a lot of Transformers, he eschews the standard one bot, one vehicle gimmick and splits into two vehicles, a Jet and a Tank.  Neither vehicle has an independent robot mode and both are somewhere between a deluxe and voyager in size individually.  The tank is pretty nice, but even without the need to hide a bunch of extra bulk that most jet Transformers suffer with, the jet is still kind of chunky and weird.

For a Leader class Transformers with two vehicles, the overall transformation is pretty simplistic.  He definitely falls into the category of “G1 with more articulation” in his design in that respect.  Considering Overlord isn’t one of those staple characters who gets a new look every few years, that’s probably for the best.  He fills the role of “Classics Overlord” pretty well.  Certainly better than the TFCC version we got a few years ago.  As much as I like the Bludgeon mold and that figure, he doesn’t work nearly as well as Overlord as the Titans Return figure.

In addition to his two vehicles, Overlord also turns into a pretty nice little base for Titan Masters.  This fulfills the line gimmick of the Leader toys becoming bases and homages back to G1 Overlord, who also became a base.  It’s works really well in this line too given the emphasis on the little Titan Master figures.

Overall, Overlord is just a nice solid toy.  His vehicles and base work well with the Titan Masters.  The robot itself is all around solid and nicely poseable.  He isn’t the most well known character, but he does look the part of being a big menacing bad guy, which is pretty much what he is trying to do.  I’d definitely recommend Overlord.

 

Transformers – Studio Series – Black Out

As sort of a last hurrah for the Michal Bay Transformers series, which is effectively done, Hasbro has been doing a sort of “greatest hits” line themed around the movies called Studio Series.  It’s not a bunch of re-releases though, it’s new molds of most of the figures, with an emphasis on Robot Mode Scale.  It’s also a way for Hasbro to give us better versions of a lot of characters who aren’t named Bumblebee or Optimus Prime.  Often in the case of movie toys, for the sake of spoilers, toy companies end up working from pre production art and general descriptions or stills.  They need to have the toys out when the movie releases, so they are working on the toys before the final movie vision is in place.  So in the end, things don’t always end up being a perfect representation.  Studio Series goes back to fix some of these issues.

The original Black Out toy from the first movie way back in 2007, isn’t really a bad toy, or a bad iteration of the character.  His main offense is that he’s kind of too small.  Black Out is one of the largest characters across all of the movies, and his Voyager toy isn’t awful, but it doesn’t really give off the proper huge vibes he deserves.  For Studio Series, Blackout gets a Leader sized toy.  The only other Leader Class figure so far is Grimlock from Age of Extinction.

He is definitely a nice size for Studio series at this scale, though he is actually quite a bit smaller than Leader figures from the Generations lines (Currently Power of the Primes) and even previous movie figures.  Leader Class Blackout is noticeably smaller than Leader Class Starscream from the previous movie lines, for example.  If you’re a real stickler for scale, Blackout is still going to be too small to go with a lot of the previous movie Transformers.

Blackout is still a pretty nice looking Transformer though.  He is full of the little greebley bits that really made the live action style what it was during the Bay era.  There are a surprising amount of little tab places on the fold over parts as well, particularly in his arms and shoulders.  The whole robot doesn’t really look solid, but it is.  I have had a little bit of trouble with one leg popping off the mushroom peg joint when turning it, it goes back on, but it’s kind of an issue.  All of the little bits hanging off everywhere also tend to hinder articulation a lot.  He has plenty of joints, but he can’t really use all of them.  He also is pretty back heavy due to his backpack, which doesn’t help when trying to balance any poses.  Probably the last major gripe about his little claw hands, which have no way or rotating them to do anything besides look like little flippers hanging off his arms.  He has thumbs and everything, but the greebles and lack of wrists just makes them useless.

One final note of worry on the robot mode, the flat part of the feet are made up of two panels that later make up the sides of the helicopter tail.  I seriously worry that these panels will end up scraped up and nasty looking after being used as feet, over time.

Transformation leans back into the complexity of the early movie lines as well, which will be a turn off for some people, and probably most kids.  There is a lot of “do this in this order” and “position this just right” going on with panels and whatnot that need to properly mush together.  It’s not a real hard transformation, it just can be tricky in getting everything massaged into place.  Also, I found the joint holding the pelvis and back together on mine to be extremely tight.  I knew it needed to separate and flip up, but it required enough force to free it that it made me uncomfortable pulling on it and I was worried it might break.

The helicopter itself is very nice, it’s appropriately large as well, almost 12 inches long.  Like his 2007 version, Blackout includes a small Scorponok figure and like the 2007 figure, the Scorponok can be inserted into the tail area of Blackout’s vehicle.  There isn’t really much else to the helicopter, there isn’t any spring loaded helicopter gimmick or missile launchers, it’s just a nice looking military chopper.

Ultimately, I feel like Blackout is a pretty cool sort of display piece, maybe not a super great toy.  He looks really good in both modes, but the joint issues and complex transformation make his playability kind of weak.  Also, the price tag of Leader class figures at $50 USD frankly.  This is more of a personal complaint with the latest trends of Transformers pricing though.

Review – Transformers – Titans Return – Topspin and Twintwist

Where Combiner Wars did it’s duty by giving us remakes of all of the original Combiner Transformers, it also used that opportunity to repaint all of those molds into different versions of the original G1 Autobots.  Titans Return has been moving into a lot more interesting territory.  There’s a lot more updates of Targetmasters, Movie bots and in this case, Jumpstarters.  Topspin and Twintwist were a pair of very similar G1 bots that had one specific gimmick.  Pull them back, and a motor would speed the vehicle along and eventually it would pop up and land on it’s robot feet.  The entire transformation was literally “fold in half at the waist”.

Topspin got sort of an update with the movie line, he appeared in Dark of the Moon as one of the Wreckers, as a blue Lowes NASCAR.  His toy even got a gray colored repaint that kind of worked as his buddy Twintwist.  This iteration had pretty much nothing in common with his namesake aside from a vaguely Blue and White color theme.  The original jumpstarters are more of a turquoise than a blue.

Titans Return has given us a proper update to this pair.  Topspin came first but Twintwist is a straight remold of the Topspin mold.   The new mold isn’t an exact replica of the original space ship/tank thingy, but it’s close enough, and the originals were kind of misshapen anyway to help accommodate the auto transform gimmick.  The transformation is also an actual transformation now, and naturally a lot more complicated.    It’s still reminiscent of the original.  The bulky back end becomes the legs with the sides becoming the arms and the end result looks pretty close to the original robot with better proportions as well.

Like a lot of Transformers lines, the later figures tend to be get better all around, and Topspin is no exception.  He’s definitely one of if not the best mold in the line.  The closest rival is Triggerhappy.  A lot is helped by the way his transformation does a good job of hiding a lot of the hollow bits that have been prevalent lately.  He also does a lot of interesting twists and flips that help him feel like he actually has a complex transformation.  Something else lacking in a lot of figures lately.  Particularly of note is his arms, which do this neat open up and collapse in on the shoulder and hand, often it’s a trick done on one end or the other, not both.

Both vehicles do a great job of lending itself to the Titan Master gimmick.  The space ship design is perfect for a cockpit for the small robot to sit in and pilot.  The little drill tank of Twintwist is a great vehicle for these little guys as well.  Neither was originally a Headmaster but the gimmick fits well.

Topspin and Twintwist are definitely a top notch toys for the Titans Return line.  Twintwist is slightly weaker than his mold originator Topspin.  The guns don’t work as well in the tank mold and the tank dreads kind of just hang off and look ugly in robot mode vs Topspin’s wings.  There’s been a lot of hits in this line but this mold one of the best.  It’s a solid update of a unique and interesting G1 design with a modern appeal layered on top.