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Review – The Binding of Isaac (PC)

So, the makers of Super Meat Boy, Team Meat, apparently have an old school Nintendo Fetish of the worst kind.  First you have Super Meat Boy, which has vague connotations of Super Mario Brothers.  Though the reality is the name is all it really has in common with Super Mario Brothers, that and being a side scrolling platform game.  The Binding of Isaac is sort of like this, only with The Legend of Zelda.  It sort of has the same cadence and style in name and shares a lot of game play style.

The reality is, other than the basic interface design, The Binding of Isaac shares very little with The Legend of Zelda.  The presentation is similar but the game itself is a rogue-like.   This game’s primary gimmick, and the source of it’s possible lone flaw, is it’s randomness.  It can be extremely cruel at times.  The ability to complete the higher levels tends to be closely associated with the items and upgrades you find.  These upgrades tend to be pretty random and are also often dependent on if you have enough coins to buy them.  This can lead to some rounds where you manage to become an overpowered juggernaut and others where you’re essentially the same guy on Level 3 as you started out.

Assuming you can even make it to level 3 without upgrades.  There is also the problem of keeping yourself alive in this random mess.  Some rounds, enemies will almost always drop hearts and coins, others you’ll get nothing.  There does seem to be some level of algorithm in place to keep things fair, it just could use a bit of tweaking.  The game does do a pretty good job of keeping the earlier enemies easier and the later enemies more difficult.

It also is surprisingly not as frustrating as it seems like it should be.  This was a trait shared by Super Meat Boy.  It also becomes easier as you become accustomed to how the enemies act and move.  Now, granted it does start to shove curveballs at you like nobody’s business later in the game, like having the laser blasting aliens with small corridors to navigate, and swarms of flying spitting creatures in a room full or rocks.

Despite the frustration, the gameplay is pretty solid, and decent.

The real likely turn off to some people is the game’s somewhat grotesque nature and it’s somewhat mocking of religion gameplay.  The Binding of Isaac is a story from the Bible where God asks Abraham to sacrifice his son Isaac.  The basic plot of the story is that Isaac’s mother is told by a mysterious voice that her son has become corrupted and he must be taught humility, or something along those lines.  There are numerous references to biblical elements.  This is mixed in with what is essentially a horror house of bloody enemies often based on bodily organs.  Often enemies spew blood pellets or drop piles of shit on the floor.  It’s generally something that people who have a more sensitive disposition will probably find offensive.

This game has one final really great point going for it, it’s cheap.  It’s almost like some sort of experiment in marketing but the game is only $5, which is hard to pass up.  It’s frustrating as hell but it’s fun enough that it’ll keep you coming back, assuming you’re not turned off by the slightly disturbing imagery involved.

The Binding of Isaac is available on Steam here.

Review – Movie – Spider-Man: Into the Spider-verse

Sony is kind of in a weird place with it’s Spider-Man license.  They are working on their third reboot of the series, which is not tied to the MCU which they don’t really own any stake in.  So they have a pretty decent and successful Spider-Man series going now, but it’s technically part of a universe they can’t fully touch.  Take the recent Venom movie, for example.  Venom is pretty tied to Spider-Man, but this new movie itn’t part of the MCU, so that gets a little tricky.

Maybe they don’t really care a lot about continuity.

Maybe they also have just made a bold move that let’s the nor really care about continuity, with Spider-Man: Into the Spider-verse.

Into the Spider-Verse is a fantastically animated color fest that does a pretty good job of giving us an Origin story, while also giving us a developed world that lets everything sort of speed along without being yet another slow burn Spider-Man origin.  In fact the movie repeatedly pokes fun at the idea of yet another Origin Story, and how everyone already knows the origin on Spider-Man.  It’s an enjoyable film and I look forward to the eventual sequel and likely spin-offs.

Spoiler Free Thoughts

So, I had an idea of what to expect going into this movie, but I wasn’t super sure it would be that great.  I honestly kind of skip most of the animated comics based stuff these days, more for lack of time than anything.  I kind of worried this was joust going to feel like something that should have been a TV Special or straight to Blu-Ray sort of deal.  Considering how few films I actually see in a theater, that I went at all says something I suppose.

The basic plot follows the origin story of Miles Morales becoming Spider-Man.  It’s not quite the same as his comics origins but it shares some similarities.  So, you might be wondering why there is a Black Spider-man named Miles, he is not new to the Marvel Universe for this film at all.  This isn’t meant to be a detailed run down, but to sort of give you an idea.

Back in the early 2000s, Marvel created the Ultimate Universe.  This was essentially a new Marvel continuity where everything was darker and grittier and the Avengers were known as The Ultimates.  In 2011, Miles Morales was introduced as a new character who was also bitten by a radioactive spider.  Shortly afterwards, Peter Parker of the Ultimate universe was killed and Miles Morales too up the Spider-Man mantel in the Ultimate Universe.  Cut to more recent times, during Marvel’s Secret Wars event.  Basically, Marvel wanted to combine all of it’s various continuities into one continuity to trim the fat off things a bit and simplify everything.  So Secret Wars saw the Ultimate Universe crossing over with the main Earth-616 Continuity.   They used this plot to kill off some versions of heroes, and revive others by replacing them with their dimensional counterparts and just in general slim things down.  Miles Morales Spider-Man however, had become pretty popular, so he was spared and became part of the main Marvel continuity.

There is a lot more to it of course but I’m not really here to give a full history of Marvel Comics.  The real fun of the movie comes from “The Spider-Verse”, and the overall fairly tongue in cheek way it handles itself.  Early in the film, the plot is revealed involving Kingpin trying to open a gateway to other dimensions.  This rift causes several other Spider-folks to cross over into Miles’ world.  Miles being new to the job, gets some help and grief from these other Spider-people and of course, learns to be his own brand of Spider-Man.  We also get a brief history of each of the various other Spideys through little cut away story sequences, though for the most part, three of them are a pretty throw away part of the story.

So, the three throw away Spideys consist of: Spider-Man Noir, a Spider-Man from a 30s world who is a detective and lives in a black and white world; Spider-Ham, a Looney Tunes style anthropomorphic pig complete with Subspace hammers and random anvils; and SP//DR, a futuristic Anime girl who pilots a Spider-Man sort of robot.  These three pretty much exist as comic relief characters once they arrive.  Of the 6 main Spiders, they are probably the most one off anyway.

Most of the story revolves around Miles Morales, Peter Parker, and Gwen Stacey, and mostly Miles Morales and Peter Parker, as Peter shows Miles the ropes of being Spider-Man.  This particular Peter is a little washed up though, so Gwen gives a lot of later pointers and help to both.  I should add, this isn’t really like some training montage of teaching, it’s much more of a trial by fire sort of deal, as Peter and Gwen must work to get control of the dimensional gateway to get back to their own respective universes. 

There are a ton of references to all sort of Spidey things outside the actual Spideys.  Nods to things like the Tobey Maguire movies, several Spider-Man Memes from the old 60s cartoon, the comics themselves make an several appearances as part of the plot.  The whole thing feels very aware of itself while never really acknowledging itself.  It makes for a lot of great jokes and moments. 

It’s also really visually interesting.  It feels like a comic in motion.  Everything is very bright and colorful, and everything looks nice and smooth.  It’s a really great effect that would have never worked in a live action film.  I also like how the different Spideys are different styles as a not to their different universes.  SP//DR looks like an anime cartoon, Spider-Ham looks like a Looney Tunes cartoon, even a brief shot of Spider-Woman in her own world has a differently styled background that more matches what the Spider-Gwen comic looks like.

Spoilery Thoughts

So moving on to a little more actual detail.  I have to say, I really enjoyed the villains.  Granted, they were fairly throw away in the case of Scorpion and Tombstone and Goblin, Prowler and Doc Ock were both pretty cool.   I don’t know if lady Octavius appears in any comics, though I suspect she does, it was a twist I didn’t see coming since I wasn’t familiar with the source material.  While we’re on the subject of twists, I also didn’t know about the Prowler thing, though when it was being set up, it felt really obvious.  Prowler overall really shines and feels pretty menacing.  I really liked all of his moments and it’s a shame he didn’t get more screen time.

Then there’s Kingpin.  I, kind of hated Kingpin.   I have just come off of wrapping up Daredevil on Netflix, I definitely never expected Kingpin to be Vincent D’Onofrio’s Kingpin, but this Kingpin was so outlandishly cartoonish, I found him a little hard to take seriously.  Don’t get me wrong, every character in this is highly stylized, but Kingpin’s microscopic head and massive body is outlandish even by the stylization of this universe.  His design felt more out of place than Penny Parker, who was literally designed like a 2D anime girl.

I also really enjoyed the contrasting Peter Parkers.  Peter from Miles’ universe is basically peak Spider-Man.  Getting to see him in action was also great, because he’s just full on Spider-Man.  No dark angst or worry and conflict, just Spidey being Spidey.  Then we get to meet Midlife Crisis Spider-Man, commonly called Fat Spider-Man.   There is so much nuance going on here that work so well.  He’s out of shape and doesn’t really care, but when it counts, he still just does what he does.  He’s been in the game long enough that everything is second nature, but he also has been doing it long enough he’s kind of become jaded and apathetic.

Then there’s Spider-Woman who sort of contrasts between Miles and Peter (Fat Peter, amazing Peter dies early on).  She is still kind of a rookie at being Spider-Woman, but she is driven and confident in her abilities.  I also particularly liked how both Peter and Gwen basically just accepted everything, because they have already been through plenty.

This does bring up some bits that almost felt like they should have been addressed.  Maybe a director’s cut could add them, and maybe they got dropped because the writer’s didn’t want to complicate things.  Maybe it wasn’t addressed because it would be kind of creepy since Fat Peter is like 40 and Gwen Stacy is something like 15 or 16.  Basically, Peter and Gwen never really acknowledge their relationships with their alternate selves.  There is a sub plot involving Fat Spider-Man and the alternate Mary-Jane Watson too, so it’s not completely off the table.  Gwen mentions that she couldn’t save her friend, spoiler, Spider Gwen basically killed her Peter while he was The Lizard, but doesn’t really seem weirded out by meeting an older version of her dead friend.  Meanwhile we get no history from Peter and any Gwen Stacy he may have known.  Gwen Stacy dying is kind of a big moment for some versions of Spider-Man. 

Otherwise, I really have no real complaints about the movie.  It does a great job of just rolling with everything and assuming we either already know or can figure it out.  The crossover mix nature of the plot is great too because it keeps the origin story of Miles Morales from being being, because we get several experienced and capable Spideys to watch instead.  I almost wish they would do a Spider-Gwen movie now, because I really enjoy that book and enjoyed her presence in the movie.  There is a post credits scene that sets up more cross universe shenanigans so I’m sure the sequel will bring her back.  Hopefully it will give us more Midlife Crisis Spider-Man too.

Studio Series – Bumblebee (VW)

The latest Transformers Movie, Bumblebee, takes things back more to the original roots of Transformers.  It features G1 versions of a lot of the characters and the main character, Bumblebee, takes the form of a Volkswagen Beetle like he had in the original 80s cartoon.  The movie isn’t getting it’s own toyline but is instead being looped in with the Studio Series line.  The first figure from the new films is Bumblebee himself though in many cases, Dropkick from the followup wave is also showing up with him.

The new Bee reminds me a lot of Studio Series Jazz in that he is really tiny in both modes.  This feels a lot more appropriate given it’s Bumblebee, who was one of the smallest Autobots in the original G1 series.  It does make the $20 price point for deluxe Transformers a little hard to swallow but he has a few little parts that help make it feel more worthwhile.  The robot is pretty nice, though he has a huge backpack that feels like it should collapse on itself a bit more, but doesn’t really seem to without pushing the plastic beyond what feels comfortable.  The legs also are a little funny in that they feel like they should peg together better but don’t seem to. 

The design itself is very reminiscent of the old Camero Bumblebee design from the last few Michael Bay Transformers movies.  The way the layered chest lays and the panels fall on his legs and the door wings sit on his back, these elements are all very Movie Bumblebee.  The Door wings aren’t very accurate to the film though, where the doors seem to do some mass shifting and point downward instead of becoming wings. 

I mentioned he comes with some extras to help offset his cost.  Specifically, he has an alternative face plate for his “Battle Mask” look and a swap-able arm piece for his arm cannon.  There’s also a blade weapon which can attach to the side of any of the three forearm pieces.  These sort of swap out parts aren’t a real common things for Transformers.  Having them, it’s kind of clear why.  The canon arm falls off a lot more easily than the standard hand arm and the Mask face falls off if you look at it funny.  These are definitely parts which will become lost over time by some.

The transformation is pretty straightforward in it’s execution, though fairly complex.  Its a pain to get everything to massage together properly, partially I think because it’s such a small figure.  The legs and back piece are particularly problematic and I can’t see anything obviously out of place like the hidden peg on the underside of Jazz’s roof that just made everything sit right in place once engaged.

The VW Beetle looks alright aside from things not quite sitting together properly.  The vehicle does feel a little funny because the G1 Bumblebee, was very much a stylized chibified VW.  This Bee feels too long, though I’m sure he’s not for a real Beetle.

Cutting to the chase here, I think that Studio Series Bumblebee is alright, but I kind of wonder what the wider audience is for him.  He’s too complex and finicky for kids, and there are plenty of simpler options out there.  He doesn’t really mesh well for collectors.  I don’t have it but I suspect the pricier Masterpiece Movie Bee does everything slightly better and he probably looks better.  I suppose if you’re in the middle like me and don’t really need a super classy Bee but don’t want something overly simplified this version does the job, but if you want a perfect VW Movie Bee, you’re probably better off looking elsewhere.


Review – Marvel Legends – First Ten Years – Infinity War (Dr. Strange, Thanos, Iron Man Mark L)

It seems a little weird that the latest film Infinity War is included in the First Ten Years line of Marvel Legends, but I guess it is part of the legacy.  I guess it’s more strange to me because it includes a complete version of a Build a Figure that’s currently on the pegs still and an Iron Man that’s part of that same Build a Figure Wave.  In terms of figure reuse, this set is essentially 100% reuse of past releases, and it’s one of the more expensive sets, which pretty much makes it the worst offender of the line for being a decent value.  Fortunately it’s starting to get marked down.  And not everything here is a bad deal, though it’s not all good.  This set basically consists of one really great figure, and two mediocre figures, and all of that depends on how much you’ve already invested in previous versions of these characters.

So, I’m going to start off with the Iron Man Mark L (50) armor.  This is Iron Man as he appears in the Infinity War movie, sometimes referred to as the Bleeding Edge armor.  It’s a pretty standard Iron Man save for one new feature that wasn’t int he mainline release, and one I didn’t even know the figure had until I opened the shipping box and pulled this set out.  The chest has a light up feature for the Arc Reactor.  Press a button and it glows, very brightly.  It’s a neat effect though it limits his torso pose-ability completely.  Honestly, most Iron Man figures aren’t super poseable int he torso anyway, so it’s not a huge loss.  It also helps the figure stand out a bit from all of the other armors.

Unfortunately, he doesn’t have any sort of add on bits like Tony Stark uses int he movie, which would have made for a great set of accessories.  This armor basically consists of a bunch of nano machines that reconfigure into shields and laser pylons and extra jets as needed.  This toy is just a human shaped suit of armor.  He does have a nice set of repulsor hands, they don’t have joints but they are sculpted to be fully “up” in blaster configuration.  Also included are a pair of replusor blast effect parts, though it’s the same part we’ve gotten in the past several Iron Man releases.  As far as Armors go, it’s also not the most exciting design.  Personally, I dislike how sleek and rounded it is and of all of the suits I own figures of, this is probably one of my least favorite designs.

Next up, Doctor Strange.  This is such a hit and miss figure on several levels, and sometimes on the same level.  If you own the previous release of this figure from the Doctor Strange movie, it actually really helps this figure out a lot.  This is despite that from the neck down, they are identical figures.

So what’s good here.  For starters, the head is great, really great.  It’s got that current gen Hasbro better paint detail thing going on and really captures Cumberbach’s Strange.  It’s different from the previous Doctor Strange head as well, with a little smirk going on.  So many heads lately on these figures have smirks, I guess it’s the new thing for Marvel Legends or something.  He also gets better paint apps on the Eye of Agamotto amulet he wears, the green Time Stone inside is actually painted this time, though the accessory itself is the same.  There is a new cape as well, which is better…. ish.  It looks nicer and has more texture detail, but the previous cape was also designed to stand up on it’s own, since in the films it has it’s own personality.  The new cape is rounded along the bottom and doesn’t stand.  The body isn’t entirely identical tot he previous release either, since one arm includes sculpted “Time Effect” parts.  When Strange does some Time Magic, he gets these little green rings around his arms, the figure has this effect sculpted on one arm.

Which brings up the downsides, the Time Effects are not removable, so he is always casting a time spell, so to speak.  There isn’t an alternate arm or anything to swap out, which is something they have done previously, in the Doctor Strange wave actually, with Nico Minoru.  Considering they even HAVE a clean arm for this mold already designed, it’s a shame one isn’t included.  I suppose the mold probably isn’t designed for easily removed arms.  There is an alternate hand accessory to hold the energy shield effect but it’s not for the arm that the Time Effect uses, so you can’t even swap the most obvious green energy hand out.  The body itself also isn’t quite as nice as the previous one with the paint details, which is surprising given recent trends of Marvel Legends as a whole and the head of this very figure.

There is a great plus here though if you have the old Doctor Strange, the parts are cross compatible.  So the new, nicer head can be put on the old, more nicely painted, Time Effectless body to make a good Doctor Strange figure.  The Eye of Agamotto just hands around the neck, so that’s easily swapped.  The cap is the only iffy part, since the new cape has a peg that slips into a hole on the back of New Strange, a hole that doesn’t exist on Old Strange.  So to use the new cape, you would either need to cut the peg off, which may cause the cape to attach in an unstable way, or drill a hole in the back of Old Strange, which is doable, but could be tricky to get just right.  Or just use the old cape, since it still looks decent.

So lastly Thanos.  I didn’t like the Movie Thanos design a lot but it’s grown on me over time.  He looks like a Space Farmer.  I guess it helps that he’s such a great character in the film that I can forgive his design some.  Still, I never bothered finishing up the Build a Figure.  The wave consisted of several characters I don’t need more of or didn’t like the design of (IM MK 50, Ugly Cap, Iron spider without tentacle arms) so I mostly opted to skip the Thanos BAF.  This makes Thanos here kind of the jewel of this set, since it’s a great way to get a good character without blowing a bunch of money on other figures I don’t want.  That said this set came out quite a while after the Thanos BAF wave, so anyone who really cares about Thanos probably already has the last release.

I will say, from what I have seen, this release is superior to the BAF release.  The colors are much more vibrant overall for starters.  He also includes two heads, both of which feel like better designs than mainline head, though having all three would be a nice bonus.  The mainline head, which I don’t have is sort of slightly smiling and a little goofy looking, the heads in this release are the more sullen standard head and a grimacing angry head.  Both are excellent representations of how Thanos looks in Infinity War.  The gauntlet itself is also open fisted.  Which feels more appropriate given that there was an entire battle about preventing him from closing his fist.  Unfortunately the gauntlet isn’t easily removed and swapped with the closed fist gauntlet of the mainline release.  I am sure it could be swapped using the Boil and Pop method, but it’s not something that just pops on and off quickly.  I imagine, like Strange’s arm, this is a limitation of the mold not originally being intended for a swapping gimmick.  Nitpicky pipe dreams aside, Thanos is a really great looking figure that really captures the character well.  If you’re looking for a Thanos and don’t want to be bothered with the Build a Figure, this one is probably better anyway.

So on the set as a whole.  It’s a decent set, despite being a set of re-released figures.  Granted my opinion is tilted a bit since I didn’t already have the previous Mark 50 or Thanos figures.  Even having them though, the light up chest on Iron Man is decent, the improved Strange is worthwhile and the the better Thanos is definitely worthwhile.  Maybe not for the original MSRP but at a discount it’s a worthwile set for an upgraded Strange and some alternative Thanos accessories with better paint.

 

Review – Marvel Legends – First Ten Years – Ant-Man (Ant-Man and Yellowjacket)

Unlike Thor, Ant-Man did get a dedicated wave during the time of his movie.  It just, only had one movie figure in it, Ant-Man, and the rest of the wave was Ant-Man themed comic characters, sort of, the 3 villains of the wave weren’s Ant-Man villains.  the Build a Figure was AoE Ultron, though in the comics Hank Pym built Ultron, not Tony Stark.  Anyway, the point is, there wasn’t a Yellowjacket figure, comic or otherwise.  Marvel has seriously shied away from doing figures of the movie villains for whatever reason.  This set remedies that problem.

It also remedies another problem.  The MCU Ant-Man figure we got for the first movie had a horribly inaccurate head.  It was based on some pre-production art or something, because the head had a visible human mouth and the breather unit was attached to the chin.  In the movie, Paul Rudd’s face isn’t visible while he is in the suit.  The head for this set is more accurate to the movie’s design.  There is also an unmasked Paul Rudd head as well.  It’s different than the one from the recent Ant-Man and the Wasp version, with the goofy smirk.  Unfortunately, the heads are not cross compatible, they use entirely different pegs.  I have no idea why Hasbro hasn’t standardized the head pegs.  It seems like it could only be a win for the on the production side, since it would mean easier parts reuse, and it would mean for easier head swaps for people who buy the figures.

Aside from the heads, the An-Man is essentially identical to the original release.  The red parts have a bit of extra texturing to them, but it’s the same sculpt otherwise.  Including the slightly weird hands.  The better Ant-Man is nice, but the real winner of this set is Yellowjacket.  It’s nice to see Hasbro finally pushing a lot of the villains from the MCU out, because they all had some really nice designs and having someone for the hero to fight is always good.

The figure itself is pretty much what you’d expect.  It’s similar to the Ant-Man in that it’s a little stiff and clunky in design, but a lot of the MCU figures fall into this bucket, it fits with the “realistic” look and style though, so it’s not a huge problem.  The fun part is his backpack and the pair of stingers hanging off of it.  There are several extra joints to let them pose in several different ways, though it kind of feels like there could be a few more joints to make it perfect.  It holds to his back well though and does the job.  He generally looks pretty menacing and matches the movie design well.  The upper stinger pylon things don’t have any joints though, which is kind of a bummer.  He also doesn’t have an unmasked Corey Stoll head, which is kind of a bummer, though I don’t recall him ever wearing the suit without the helmet either.

The set also includes a set of micro sized Ant-Man and Yellowjacket figures.  They are the same ones included with the original Ant-Man release with marginally better paint.  It’s a nice extra bit but nothing super amazing.  The mini figures don’t even really stand on their own or anything.

So, unlike the Thor and Sif set, this set has a much broader appeal.  Ant-Man is a much more well received film than the Thor movies and the re-release figure is a definite improvement over it’s original release, so it feels like less of toss aside item than the Thor.  Yellowjacket is also a nice figure with a little more play value than Sif.  It’s a good set overall.