Review – Pokemon Magikarp Jump (Android, iOS)

Review – Pokemon Magikarp Jump (Android, iOS)

The Good Charming visuals and art work Magikarp Magikarp The Bad Very repetitive game play Weird overpriced Microtransaction Model Shallow Gameplay In Depth Pokemon Go isn't the only mobile Pokemon Experience available on mobile, Pokemon Magikarp Jump is a much more traditional mobile game with all of the usual caveats that come along with that.  At it's core, Magikarp Jump is just your traditional old school Tomagotchi only with Pokemon.  You fish up a Magikarp, you feed it food and train it, and then take it off to compete in a Jumping contest against AI Magikarp opponents.  That's 100% of…
Review – Super Mario Run (Android, iOS)

Review – Super Mario Run (Android, iOS)

The Good Solid Mario style Game on Mobile Smooth graphics and Gameplay Fun Gameplay in some modes The Bad Regular price is too high ($10) Repetitive Gameplay Toad Rally is Lame In Depth Nintendo is slowly making their way to mobile with a few of their flagship series, namely Pokemon and Super Mario Brothers.  They still aren't putting out straight ports of the classics yet, but hopefully they will come around.  Hopefully when they do they don't flub it and overprice everything the way Square has done with it's Final Fantasy ports.  Mario's first mobile foray is Super Mario Run,…
Building A Cross Platform App with Xamarin

Building A Cross Platform App with Xamarin

So, I made an app.  A for real, runs on things app.  More accurately, I followed a little tutorial to make an app, as part of the Xamarin Challenge over at Thurrott.com.  The app itself is a little weather app, it even includes location based weather and forecasting.  I know this isn't particularly impressive but I think it's pretty neat. Part of the point of the exercise is that it show off the cross platform ability of Xamarin as a development plaform.  The end app uses the same code and runs on Windows 10, iOS and Android.  Unfortunately, I don't…