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Nendoroid – Junkrat

I have, so far, picked up every one of the Overwatch Nendoroid figures released so far. They all have some ups and downs, but on the whole they are pretty good. Today, I want to talk a bit about Nendoroid Junkrat.

Of all of the figures released in this series so far, Junkrat is definitely one of the most unique. Honestly he seems fairly unique compared to all Nendos, not just the Overwatch releases. Maybe there is some vague hope that there might be some Tank characters released in this line after all, with how much Junkrat has going on that’s special. First off, he is a fair amount larger than the previous releases. I honestly never really realized it in game since Junkrat is always hunched over, but if you look at a pure size chart, he’s one of the taller characters in the game. His Nendo, even with its goofy short proportions, is taller than the previous releases.

Part of this comes from his huge head and hair. These are also a bit unique in design, though Sombra who came out at the same time shares the uniqueness. On the previous figures, generally the bangs of the hair are removable, and the face plates swap out underneath the hair. The face plates are pretty interchangeable, that is, you can easily put Tracer’s face on Mercy, if you want. Junkrat’s entire front half of his head makes up his face plates, instead of just the bottom half like other Nendoroids. The hair bits also have to be removed and reattached in chunks, to make the swap. It’s a little clunky to do quickly, but the end result looks better. with his partially bald head, a plate styled like other Nendos would have left a visible seam across his forehead.

Speaking of the face plates, he also has a swapable mouth piece to give him a “tongue hanging out” look. As a side note, the eyes and mouth on the second head LOOK like they could be removable/swapable, but I didn’t really want to test the limits of the plastic and couldn’t get mine to come out. There isn’t really any noticeable difference in the base face anyway, so swapping the eyes around wouldn’t really do anything useful.

Additionally, he has his peg leg. This is also fairly unique to Junkrat. Between the peg leg and his huge head unfortunately, it also means he’s not going to be standing without a stand anytime ever. Though most Nendos have small enough feet that you’re going to have a hard time getting them to stand up independently anyway.

All these unique bits though help give him a lot of neat character to his design. He definitely comes off as “Junkrat,” goofy and crazy looking.

He doesn’t stop at his basic design though. He has a slew of really neat accessories. All of the weapons he wields in the game are represented here, he has his sticky bomb, his grenade launcher, his trap, and his Rip-Tire. The launcher and sticky bomb are fairly boring, the sticky bomb isn’t even painted, but the trap and tire are both great.

The trap can be laid out open or closed, and had a hand designed to hold it up to emulate his in game emote where he uses it like a puppet. The Tire is nicely detailed and can be mounted to his back, or to a extra articulated arm piece as if it’s being launched and rolling away.

You can add in on top of this that MSRP for Junkrat isn’t more than the previous releases, it makes him feel like a pretty good bang for your buck figure. All in all, I think he’s definitely one of the cooler Overwatch Nendoroids so far.


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