Pokemon Go Go-tcha Band

Pokemon Go Go-tcha Band

So, I should preface a bit by saying, I am a very casual level player of Pokemon Go.  I mean maybe I am overestimating the level of most players, but I often see people talking about burning through hundreds of Pokemon and eggs and stardust to maximize this or that.  There are gyms an raids that I barely ever participate in.  My interest in Pokemon Go extends mostly to "It's Pokemon" because it's not really Pokemon.  It's more, incentivized walking.  Which is also why I care about Pokemon Go, at all.  Primarily I "play" at lunch, I eat, I go…
Review – Pokemon Magikarp Jump (Android, iOS)

Review – Pokemon Magikarp Jump (Android, iOS)

The Good Charming visuals and art work Magikarp Magikarp The Bad Very repetitive game play Weird overpriced Microtransaction Model Shallow Gameplay In Depth Pokemon Go isn't the only mobile Pokemon Experience available on mobile, Pokemon Magikarp Jump is a much more traditional mobile game with all of the usual caveats that come along with that.  At it's core, Magikarp Jump is just your traditional old school Tomagotchi only with Pokemon.  You fish up a Magikarp, you feed it food and train it, and then take it off to compete in a Jumping contest against AI Magikarp opponents.  That's 100% of…
Review – Super Mario Run (Android, iOS)

Review – Super Mario Run (Android, iOS)

The Good Solid Mario style Game on Mobile Smooth graphics and Gameplay Fun Gameplay in some modes The Bad Regular price is too high ($10) Repetitive Gameplay Toad Rally is Lame In Depth Nintendo is slowly making their way to mobile with a few of their flagship series, namely Pokemon and Super Mario Brothers.  They still aren't putting out straight ports of the classics yet, but hopefully they will come around.  Hopefully when they do they don't flub it and overprice everything the way Square has done with it's Final Fantasy ports.  Mario's first mobile foray is Super Mario Run,…