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What I’m Playing

What I’ve Been Playing

Lets mix things up a bit here shall we?

Beatstar

So, Beatstar is a mobile rhythm game. Its not new, there have been like 40 some odd seasons of its pass which seem to last around a month or so. So, some 3+ years, at least.

Thats not important, its new to me.

I have made no secret that I enjoy music and rhythm games, and so I have been really enjoying this one. Its a bit different in feel than DDR or Fortnite Festival. There are only 3 lanes, so you can play with your thumbs. You also can’t miss a note, or you fail the song.

Its hard to take screen shots for a rhythm game in action…

I don’t super mind this, except there is a “pay to continue” mechanic that is annoying. I have managed to sprt of train myself to just “tap tap tap” down the countdown timer as soon as I fail. Its almost never worth spending gems to continue with one exception. There are these occasional events where you earn special points for prizes. You only get the points if you actually finish the song, so if you are doing well, and near the end especially, its worth paying the gems. You are basically spending nothing in gems to potentially unlock more tracks. On the scale of spending for songs, its literally the best value possible.

And the game does really try to get you to spend for songs. Its possibly going to be my downfall with this one. I like playing ot, but I am around level 10 (out of 27) and I am increasingly hitting slowdowns and roadblocks on new content.

Basically, I am going to get bored of this and playing the same songs over and over.

I have like 70 songs now, and I did spend a bit of money (one song pack and the current season pass).

You still get a lot of songs for free though just by playing. As you play you unlock cards through various means, collect enough cards in a particular genre and you unlock a song of that genre. The problem is, the more you unlock, the more cards you need. Initially it took like, 5 cards to unlock a box. Now, in some cases, it takes like 40.

The pass seems to work the same way, which is super discouraging for buying anymore passes, because I am not sure I can complete it and unlock all 10 songs. Tier 1 was like 10 Pass Points, I am currently at I think 50 needed.

Anyway, for the game itself I am pretty good, which is to be expected a bit. A lot of my common song fails seem to come from the occasional input lag, especially on swipe notes. And the songs I score low at are ones with a lot of dense notes. Hitting the notes is not the problem, but I find I start to slowly move up in temp during dense clumps, which leads to early hits which breaks the score multiplier combo.

Throne and Liberty

I started a new MMO, and its new to everyone, not just me. Someone I know was playing it. I actually have some potential posts about it written up but I am not sure I want to bother.

A lot of what has drawn me to this one is just how nice the visuals are. Its really nice looking and everything runs incredibly smoothly. It kind of reminds me a bit of Black Desert in that aspect. I have only been vaguely following the storyline, something about some sort of purple energy and an evil lady with a giant evil knight dude.

I am enjoying it so far, though having read into it a bit more it sounds like end game is a bit more PVP focused than I would care for so I am not sure I will go much beyond running through the main storyline and finishing out the base world.

Mirrors Egde

I mostly want to mention this one because its not the first time I tried to play it, and I really really WANT to like this game, but there is just something that keeps me from getting into it.

Super Mario Special

I found out about this game that I never knew existed recently, and decided to play it, via ROM hack. Apparently there was a sprt of, PC version of Super Mario Brothers put out by Hudson Soft in the 80s. It was on various platforms.

Its basically just, SMB with similar but different levels and some new enemies (well, old crab and fly enemies from Mario Bros) and power ups. Turns out the P Wing in Super Mario Brothers 3, was not the first time Mario had flying wings as a power up.

Sky: Children of the Light

I already wrote about the new season. I mostly wanted to mention that I apparently get a fair amount of search traffic related to this game and so I have started gathering some notes to maybe update some of those old guide posts I made a while back.

What I’ve Been Playing – Mobile Edition

One day I will get some sort of actual cadence going on these. I promise 🤞. Anyway, For whatever reason, I kind of dipped in and out of a few mobile card games recently. I came to a universal conclusion, I really don’t care for mobile card games.

Pokemon TCG Live

I don’t know what the actual name for this is, I think it’s rebranded a few times too. I came across some codes for this game that were unredeemed so I loaded it up. After playing the tutorial and playing a few rounds and trying to spiffy up my deck so it wasn’t so shitty, I uninstalled it.

Of the card games I have been playing, I wanted to like this one the most. And I hated it, the most.

I am sorry Pikachu, I tried, I wanted this to be a go-to game. I really love Pokemon in general, as a sort of underlying always there enjoyment. But I hate playing against human opponents and you have to proper vs AI mode.

Magic The Gathering

Like Pokemon, I had some codes to redeem. On Prime Day, I bought an actual set of M:tG cards in a two player starter set. It came with digital versions of both decks.

I enjoyed playing this one probably the most. Especially because it has a way to play vs AI, which I prefer. It’s not souch I dislike playing against people, it’s that I have no desire to play against people who are making out perfect strategies while I am just here being my casual ass self. Like in Pokemon, I had a game where every round my opponent was throwing out like 10+ cards and there was all this in and out of the discord pile and damage counters flying everywhere and I could not even manage to draw any damn energy.

Ain’t nobody got time for that!

I actually used to vaguely play Magic like, 20 years ago. I thought I hady cards still but a coworker and I were talking about it and I went to find my cards and they don’t seem to be there anymore. I want to say a lot of them were from an early set, maybe even the original sets. Frozen Realms or Forgotten Realms or something. It was “Ice themed”.

Hearthstone

I have tried a few times to get into Hearthstone. I like the multiple minions aspect like Magic has, but I am not sure I like the hero aspects of the way energy/land/resources works.

Part of why I have been playing this one lately is that my Google Play Pass subscription includes a $5 off coupon all the time, so I have been building up a ton of “free currency”. (Roblox has the same thing, and sometimes PokemonGo).

Pokemon Go

I have finally made it to Level 40 in Pokemon Go. This was the original highest level. There is a bunch of task based stuff that is needed to get to level 50, the current highest, but at this point it’s all “end game” style play.

I am kind of considering stopping again. The experience needs feel huge and like most games, I have never been super into End Game Min/Maxing. I kind of got into that for a bit in World of Warcraft ages ago, around Pandaria, but they kicked it all up and I stopped caring.

Anyway, Pokemon Go recently added this Dynamax gimmick, which I guess is from one of the game I never really played. It seemed like a cool idea, you actually fight to capture Pokemon, but it’s not quite a raid, but then battles are stupidly boring. Plus to actually get anywhere on the Dynamax mechanics you need like a zillion candies.

Hard pass.

It seemed cool, it just… Too tedious.

Also, stop spawning Kanto Pokemon damnit. I need Sinnoh Pokemon fory research task.

Sky: CotL

There are like, 3 “events” happening at the moment, and it feels like 2 at any given time. I kind of like that the game is trying to be a bit more actually interactive. For a long while it was just starting to get dull and repetitious. I may or may not have allegedly been using tools to assist with that tedium, but have since stopped because many people were … having “issues” with it.

I never had any “issues” but I figured it’s better to stop while I was ahead and I was at least caught up on a bunch of traveling spirits.

I picked a heck of a time to stop though, one of the current events is the return of the Shattering Season spirits, and they need like 800 candles to finish out. I have decided to accept that I don’t need everything.

There has also been a new event centered around Riddles and the Moon. Usually these are based around holidays, but I am not sure what holiday this one is for. It’s a neat sort of event where you can leave and answer riddles, but it’s not great since, the riddle lanterns never seem to refresh each day, and half of them are not in a language I can read (well enough).

The last event is the regular seasonal event, the Season of Duets. I’ve finished that one off. I have seen a fair amount of people saying the season was lame but I don’t see it. It had several instruments and the music mini game feels like kind of a core part of Sky.

Fortnite Festival

Speaking of music, I have been playing a lot of Fortnite Festival still. The Rhythm game mode that is the spiritual sequel to Guitar Hero/Rock Band. I have backed off on it some since I finished the pass and I don’t super care about the bonus styles for the Keytar.

What I’ve Been Playing – Cruisn’ the USA Edition

It’s been a while since I posted about “What I’m Playing”. I’ve done a few specific game posts but no generic ones. Mostly it’s been Overwatch. Because I stopped playing Fortnite and apparently I hate myself because I can’t NOT play a grindy shooter game. I’m probably not going to really talk about Overwatch. I’ve finished the base Ultrawatch Pass already, helped out because I bought the Ultimate pass like a sucker because it had Kaiju skins, but it had 20-level tier skips. I still have titles to try for, which is another 100 levels. I also spent my Mythic Coins on the base Rita Repulsa Ashe skin. I probably won’t bother with the upgrades, and I have a ton of Mythic currency still because I skipped the Evil Mercy.

I have plenty of good Mercy Skins.

I said I wasn’t going to talk Overwatch, yet, here I am.

American Truck Simulator

In an effort to not play so much Overwatch, I’ve gone back to the American Truck Simulator Well. I tried the Elite Dangerous (Space Trucking Simulator) route but I have forgotten all the controls. I’ll get there. Instead, I’ve been actively working to visit every city in all the DLC I have. Also other achievements. I often use this time to watch some TV my wife isn’t interested in as well, or Youtube videos. It’s just generally a very chill game.

I have a LOT of the state DLCs too. I will eventually get them all, but I decided I should actually travel around the ones I have before buying more. What I really want is my own home state of Illinois. And they are getting close. I think Iowa and/or Missouri are next. I can’t see them pushing Illinois after that though. Probably it will be Minnesota or the Dakotas. I actually wouldn’t mind if they took the “American: part more seriously and added Canadian Provinces and Mexico at some point.

I really want Illinoi though. If only to get a feel for just how much it “feels right” to get an idea of how much the rest of the game “would feel right”. All of the states so far are west of the Mississippi river. I’ve been to almost every state East of the Mississippi, and a few West, but none that have been released so far.

I need some context man!

Anyway, I mix between long and short trips depending on my free time. I’ve gotten good enough at parking I almost always take the “hard parking” option for the bonus XP.

I did recently disable traffic fines in the options. I still drive safely, because it’s more enjoyable. But sometimes the red lights are just a little too long and you can’t make right turns on red at all without triggering a fine. Plus I can be a little more floaty with my speed without worrying about a speeding ticket for 2 MPH over. Basically, I still play the “right way”, but I don’t have to stress about it.

Also sometimes, just for fun, I can now just, absolutely blast if at full speed and barrel down the shoulder and blast through cars at the intersection. Which is sometimes fun.

X-Box 360

This is a bit of a blanket category. I’ve been playing a few X-Box 360 games. Off the top of my head, 1942: join Strike, Wing Commander Arena, a few others. I’ve been picking up some titles cheap because the 360 marketplace is closing at the end of the month. Another round of sales drops in a few weeks just before closing. I’m hoping the Saints Row 1 and 2 games go cheap, but I may pick them up anyway.

So far I’ve picked up, but not necessarily played:

  • Mighty No 9 – Made by the Mega Man creator, though I hear it’s meh
  • 1942: Joint Strike – A lot of neat shooters on the 360 right now for like $1.
  • Bionic Commando Re:armed – I have this on PC but the platformer seemed good for 360. I want to get the sequel but the store keeps bugging on me.
  • Frogger Hyper Arcade – Seeing a trend yet, it’s all mostly cheap arcade titles, because i have most everything else on PC.
  • Wing Commander Arena – An arena based space shooter that is 360 exclusive in a favored franchaise.
  • Geon – a neat looking puzzle game
  • Kane and Lynch: Dead Men – I think this one is 360 exclusive maybe, but it was cheap
  • Star Raiders – Another shooter
  • Ziet^2 – Another shooter
  • Yar’s Revenge – An update of the classic Atari title
  • War World – It looked neat and was cheap
  • Dogfight 1942 – Another shooter

I still want to get a few more, Saints Row 1 and 2 hopefully. I keep hoping the 360 version of Minecraft goes on sale. I have a wish list of maybes. This also fits nicely in my recent push to update my console set up and use it more as well.

What I’ve Been Playing – Idling For Hats Edition

A new year, a new time to try to build new habits. Hah ha ha, yeah right… probably. Anyway, I picked up a slew of new-ish games over the holidays in various sales, and I look forward to forgetting that I wanted to play them over the next few months. Off the top of my head, I picked up, yet to really play, Spider-man Miles Morales, Alan Wake 2 and Alan Wake Remastered, Tiny Tina’s Wonderlands, Assassin’s Creed Valhalla, and Horizon Zero Dawn. Plus some cheapies in bundles or randomly, A bunch of Oddworld Games, Need for Speed Payback, Tron 2.0, Karateka. This doesn’t even include the whack of free games from Epic, though of those I only really care about Saints Row, Deathloop, and Guardians of the Galaxy.

I might be a bit slow getting going on these though as I’m doing some work-related training in the evenings 3 nights a week for most of January.

Spider-Man Remastered

I bought this one back at the start of December. I’ve since finished it. I started on some of the DLC, but I’m not really sure I’ll bother doing much more. I really enjoyed the gameplay in this one, but the combat is kind of super repetitious. It’s just the same 3 or 4 enemies in groups but in different outfits depending on the stage of the story.

The game itself is fun, the story is decent, I made the stupid assumption about the end boss not being in the game because, unlike all the other big villains, there wasn’t an explicit achievement. It did a pretty good job of weaving together several unrelated subplots all into one larger narrative. Swinging and running around the city is fun, but it starts to feel a bit slow after a while.

Spider-Man Miles Morales

If I am going to do more of the same Spider-Man, I may as well mix it up, which is why I’ve started on the “Not number 2 but still a sequel” game of Spider-Man Miles Morales. Miles shows up in the first game, and you play as him a few times, as not Spider-man. There is a subplot that sets up Miles gaining his powers and then this game lets you play as him. It’s the same map with a few changes, and the same basic combat with a few new additions, but it’s basically more of the same. I’ve only done one major mission and the game says I am 22% done with the main story, so I guess it’s pretty short compared to the first.

The first isn’t that long either really, it just has a ton of optional mini-missions you can do scattered across the map.

Deathloop

I decided to give Deathloop a quick try, it was a freebie from the holidays. In the 10-15 minutes I played, it kept losing the controls. Repeatedly. I don’t know if it’s something I was doing or if it’s just THAT buggy, but the experience was pretty awful.

Hogwarts Legacy

I played a bit of Hogwarts Legacy again. I really enjoy this game, but it’s taking up space on my drive, and I want to uninstall it, but I need to play up to the last achievement with a Ravenclaw character. It’s really odd just how tedious replaying this is. I am not real sure why it’s like that, but even skipping the cut scenes and rushing, I just don’t want to keep going. I think it took me like 2 hours to do this as Gryphondor and Hufflepuff, but somehow this last run is just so annoying. But I don’t want to reinstall it, I want to finish this and be done.

Fortnite

The game I am not playing, but making progress on. I’m super burnt out on Fortnite, but because I had a screw sub from the last season, I got this season pass. Most of the skins are pretty meh, but it has Solid Snake or will have Solid Snake. A lot of people are going crazy for Peter Griffin, but I don’t care about that at all.

I also have not written about the new Rhythm game or Race game, because both are pretty lame. LEGO is, ok, I’ve gotten a bit better hang of it, but it’s still pretty tedious. The new modes are great for leveling up though. I’ve never leveled so fast in a season ever. In Fortnite LEGO and Fortnite Festival Jam stage, you can load it, and walk away and gain about 5-6 levels a day, for EACH mode. I’m already something like level 165, but I’ve stopped for now until Snake drops. Also, occasionally I kind of need to drop in to catch up on the Weekly quests for those item drops.

It’s like back in Team Fortress 2, when you could idle for hats.

All I wan to add is the pricing on the cosmetics, especially for the new modes, is fucking bonkers nuts. You can buy a Lambo in Fortnite and play their mediocre Mark Kart clone, or for the same price you could buy Forza Horizon 4 (on sale), and get infinite Lambos and a real racing experience on a large, open-world map. The music tracks are like 3x the price of buying the track itself in MP3, and the game mode needs some tweaks to make it playable (lanes should be different colors).

Sky: Children of the Light

I’ve shifted into a weird phase with Sky. It’s brought on by the Steam version being available. I’ve now shifted to alts and mechanical farming mode. I’ve got like 5 or 6 total accounts now, one being my main account. I spend a short bit each day, generally in the morning when I would have been eating breakfast (which I am not at the moment, but that’s for a BI post later), where I’ll log into each account, send my main a Heart, and farm out 3-4 candles, to replace the candles I’ve spent on the heart. Two of these accounts have a pile of reserve candles now because the season ended, so if I am feeling time crunched, I’ll just eat into those.

Hearts are one of several in-game currencies. The only way to get them is to be sent one from a friend, at the cost of 3 candles, once per day, or to gather bits of light sent from friends, which I think takes like 60 bits. Getting these normally, is a pain, even with a lot of friends, because half the time, they don’t send you anything even when you send it to them, because who wants to spend their candles on strangers? You can only get like 20-25 candles per day, and Candles are the main currency.

Anyway, I did some rough math, to complete just the main tree, none of the Traveling Spirits trees, I need like 1000+ hearts. Even with 4-5 accounts feeding me hearts daily, that’s 200 days. You start throwing in events and Traveling Sprits, it’s easily a year of farming.

I will probably give up before I get there, but it’s a little nuts. Granted, the bulk of this is the handful of Ultimate Capes, which tend to run 100-200 Hearts each.

I may look into automating the candle and heart farming with some automation tools later, so it just sort of, happens. It would be pretty easy to use some sort of input macro tools to log in, run to a handful of regular candle sources, and send the Hearts.

Part of this exercise in creating accounts also meant running through the game some to unlock areas. Twice now, I’ve done a no cape run, once as a test, and once recorded, which can be viewed in it’s entirety below.

What I’ve Been Playing – Light-Based Lore Edition

I kind of want to do these weekly, but I don’t really know if I rotate my game interests enough these days to do them weekly. I just wish I could get more consistent, though I have no one to blame by myself. Though part of the desire to do these sorts of posts was to maybe, encourage more variety in my gaming habits. I think part of the reason I don’t have much variety lately is that, anymore, I play games to fill time more than for enjoyment these days. It’s certainly not for lack of options of things to play.

Hyperlight Drifter

This game kind of reminds me of Zelda a bit in play, it’s top-down, and you go around swording and shooting things. It’s essentially an adventure game like Zelda, though visually it’s all stylized pixel art. In that department it makes me think of Dead Cells. The sort of, core mechanic, is that you can sort of hyperlight speed dodge a short distance. This comes up a lot in combat as the standard strategy tends to be, dodge then hit.

I was enjoying it though it’s a bit brutally difficult in places, it also doesn’t punish you much since dying just means starting the current screen over again. So you can get a feel for actually improving one’s skill.

But I also basically stopped playing. I’ll probably go back, but I got to the first boss. A first boss? I’m not sure the zones have any real order. I just, couldn’t beat it. Not for trying, and trying, and trying, and trying some more. The strategy is fairly clear, get the boss to kill the adds before they spawn in, then dodge and hit the boss. It’s all just a bit too annoyingly knife’s edge for difficulty for me I think.

The game’s fun though, and tells an interesting story despite no actual dialogue.

Omno

In a much different pace than Hyperlight Drifter, I played all the way through Omno. It’s a 3rd person platform puzzle title, and there isn’t really any way to actually die, so well, that makes it considerably easier than Hyperlight Drifter. It also takes maybe 4 hours to 100%.

I like this sort of relaxing play style these days. Interestingly, the game kind of reminded me of Sky: CotL in it’s story, though not really in it’s play style. Especially with the occasional light up hieroglyphics and light collecting game play.

Sky: Children of the Light

Speaking of Sky, I’ve jumped back on that bandwagon a bit again. It’s an enjoyable and relaxing title but it gets really repetitious after a while. I think the main thing is to stop grinding candles. Just stick to daily quests and events. Grinding candles is incredibly time-consuming and makes the repetition worse.

There was also a demo for the PC version. I’m looking forward to the PC release if only because it means I can set up a couple of extra accounts and send myself hearts. Hearts are the most pain in the ass currency to get in-game, You can get a slow drip of partial hearts from friends daily, assuming you fight people who light your candle, or a friend can gift you a whole heart for 3 candles. That’s not a lot of candles, but it adds up rapidly if you were doing it for several friends. The way the system works, the absolute maximum you can farm in a day if you get literally every piece of wax, is around 20-21 candles. This takes HOURS, even when you are super efficient. And candles are the main currency for other things, so you often want to save them up. Not a problem for a second account that’s just feeding hearts to a main account, 3 candles are fairly easy to farm out.

Anyway, on to the Steam Demo/Beta. I ended up doing two paths here, not really intentionally. When I first logged in on my laptop, my account wasn’t linking properly, so I ended up doing a fresh new run with a “local save”. I ended up running through the entire game, including Eden, and eventually, linked it to a secondary Steam Account. When I loaded it up on my Desktop, everything linked fine. I did some runs and collected Winged Lights on my main account, as I had recently run Eden again and needed to regather them all, and I recorded some gameplay of the Trials and posted it to YouTube.

The game plays pretty well on PC, it’s neat seeing the world in nice huge glory after playing so long on my phone. There are a few issues I came across. Both may be related to some core issue with controls. First, in some tight areas, when flying, it was super easy to end up caught in the clouds and bouncing around. This happened most often in “entry corridor” zones, like at the start of Daylight Prairie and Hidden Forrest, but also during the final ascension sequence at the end of the game. I think what’s happening is the PC controls don’t handle, I’m not sure the proper name, “Pressure based movement”. On the phone touch controls, you push forward a bit, your character walks slowly. Push it all the way, they run. On the PC, with WASD, the movement seems to always be the same speed. This actually makes things feel incredibly sluggish at times. I had trouble during the Trial of Fire at times because my character just felt sluggish and wasn’t quite able to make it to light the next candle or avoid a squiggly slug monster.

I’m not entirely sure how to fix this with KB controls aside from adding a “sprint” button.

Fortnite

I’ve ended up playing Fortnite this season more than expected. I mentioned before the pass was super lame and I wasn’t really interested, but I did manage to accumulate the free tier V-Bucks in order to have enough to buy the pass. This was worthwhile since spending 950 V-Bucks unlocked the paid tier V-Bucks, giving a return of 1200 V-Bucks total. Also, while the pass is really mediocre, I really like the heist elements of the map. There are three large compounds you can infiltrate for good loot. It’s fun infiltrating these places.