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Review – Frequency (PS2)

FrequencyPS2 - 1-2 PlayersGameplay – 7/10 Graphics – 7/10 Sound – 9/10 Replay – 6/10 Overall – 7.3/10 Frequency is generally a hard game to describe. There isn't really anything that is much like it. The closest thing I can think of is "DDR without the down arrow", but, there is so much more on inaddition to that so the description doesn't really fit very well. For one, the tracks are a lot longer. Then there's a little ship thing that you'll actually have to control your on top of following thepattern...Well, maybe I should start out simple and then…
Review – BIT.TRIP BEAT (PC)

Review – BIT.TRIP BEAT (PC)

Gaijin Games |  Nov 2nd, 2010 What do you get when you take the simplicity of Pong, a game that involves hitting small square “balls” with a rectangular paddle, and add in some musical aspects, a bit of plot, and ramp up the play mechanics beyond a 2 player game of tennis?  Whatever it would be, it’s probably pretty close to BIT.TRIP BEAT. Ok, really the only thing they really share in common is hitting balls with paddles and retro styling. The general premise here is that you must deflect a series of rhythmic balls back with your paddle.  They…
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Review – Din’s Curse (PC)

Note, This review originally appeared on DieHardGame Fan and this game was received for free as a review copy. Din’s Curse: Demon WarDeveloper: Soldak Entertainment:Publisher: Soldak entertainmentGenre: RPGRelease Date: February 23rd, 2011 Din’s Curse is a Hack’n’Slash style RPG in the vein of Diablo or Icewind Dale.  Using a random dungeon generator and real time combat and action, it is a more fast paced Role Playing experience than the more traditional turn based and story driven RPG.  Each play through is, by design, different than the previous, though there will be some similar basic ideas and events.  Din’s Curse is…
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Review – Shatter (PC)

Sidhe | March 15th, 2011 I seem to be picking up a lot on Breakout clones lately.  Or maybe it’s just games that at the core are remakes of older classics I’ve been hitting a lot lately.  I suppose it’s an easy gimmick, take something people like, flashy it up and add a new gimmick or two, then throw it out into the world.  I’m not really complaining or anything but Shatter, like BIT.TRIP BEAT and Meteor, has it’s core in the game Breakout. It adds a few gimmicks to help keep it fresh at least. It’s kind of hard…
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Review – Poker Night at the Inventory (PC)

Telltale Games | Nov 22, 2010 So Telltale games, makers of something like 90% of the Adventure games on the market (maybe) had an interesting idea. Why not take the idea of computer poker, and instead of playing against made up kooky PC characters you don’t recognizes, why not throw in a cast of known characters from popular games and nerd sites. Thus, you end up with Poker Night at the Inventory. You play poker against Tycho from Penny-Arcade, The Heavy, of Team Fortress 2 Fame, Telltale’s defacto mascot, Max, from the Sam & max series, and Strong Bad from the…