Review – Transformers – Titans Return Overlord

Review – Transformers – Titans Return Overlord

Overlord may be slightly less familiar to a lot of people because he wasn't a part of any major show continuity in the US. He was the big dog Decepticon in the Japanese series Super God Masterforce, and showed up a bit in some of the other Japanese only G1 shows. His other major role was as the protagonist in the popular IDW comic arc, The Last Stand of the Wreckers. In the original continuity he was a double Power Master. He had two Power Master figures who could slot into his chest behind the panels on his chest. In…
Review – Castlevania: Circle of the Moon (GBA)

Review – Castlevania: Circle of the Moon (GBA)

Konami – GBA – 1 Player Castlevania is a game series I haven’t always cared much for. The early games were just plain too difficult for my tastes. If I was going to play a tough platform game I’d play something fun and fast like Blaster Master or Ninja Gaiden. After many recommendations I picked up a copy of Symphony of the Night. It languished for years, un-played, on my game shelf. I’d never been a big fan of the whole “horror/gothic” thing, why would I want to play a game full of it? I then of course played Symphony…
Review – Vigil: Blood Bitterness (PC)

Review – Vigil: Blood Bitterness (PC)

Freegamer | Meridian 4 | June 29th, 2007 So these days I try to make it a policy to complete a game before doing any sort of review.  The thought is, I should experience all of it before passing judgment on it.  Sometimes in order to complete this task I do resort to walkthroughs or even in game cheat codes.  This tends to factor into the review however.  If a game is too confusing to get through without a walkthrough or too difficult to finish properly without cheating then there is clearly a problem with it.  I’ve had enough experience…
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Review – VVVVVV (PC)

I’m not real sure what to call this game.  VeeVeeVeeVeeVeeVee just doesn’t quite roll off the tongue.  Given the gravity based gimmick I’d say it’s more likely the name is Up Down Up Down.  Or it’s more likely a graphical representation of the game’s gimmick in a symbol form, sort of like Artist Formerly Known As The Artist Formerly Known as Prince.  The name may also be symbolic of the numerous instant death spikes floating around the game.  It’s multifaceted and deep…. or whatever…. Speaking of the game’s gimmick, the main thing is the quirky control method.  You only move…
Review – New Super Mario Brothers (NDS)

Review – New Super Mario Brothers (NDS)

Nintendo DS – 1 to 2 Players IntroWhat do you get when you combine an 8-bit mindset with modern technology? You get New Super Mario Brothers of course! Just about the only thing missing is the inability to move left.I’m not real sure what the idea behind the “New” in the title is though. There isn’t all that much new to this title. It’s not a remake of the NES’ Super Mario Brothers either. They could have just as easily called it say, Adventures of the Super Mario Brothers and it would have been just as relevant. It’s likely the…