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Review – Nendoroid – Tracer

Good Smile Company makes two lines, primarily, Figma, and Nendoroid.  Both likes primarily deal with anime and video game characters.  Figma is more of a traditional style scale figure, they are generally around 1/12th scale.  Nendoroids are all “Super Deformed” Chibi designs.  Bigs heads and small bodies, sort of similar in style to something like Pop Vinyls in the US, except a zillion times better with articulation and interchangeable parts.

Nendoroid Tracer

I’m not super big on the style, and there are a lot more anime characters I don’t care about int he Nendo line than the Figma line.  That said, the first official figure from Overwatch was Nendoroid Tracer.  I like Overwatch, I play Tracer more than any character, seemed like a good figure to test out the waters on the Nendoroid line.  There’s a Figma Tracer being released later this year and Nendoroid versions of Mei and Mercy are coming up as well.

I had my doubts going into this line.  A lot of those worries were pushed away upon actually getting the figure.  She’s pretty awesome.  I can fully admit, that this style of figure isn’t going to be for everyone, but this little Tracer is pretty adorable and a lot more versatile for poses and action that I expected her to be.  Not every Nendoroid has as many joints as Tracer, only some characters get elbows, many just get swapable arms.  She also pretty much requires the stand due to the size of her head, but it’s low profile and with some work she can be posed without it.

Nendoroid Tracer

I was also worried that she was going to be smaller than she actually is.  She isn’t huge, but she fits in pretty well with some smaller Figma and Figuarts figures.  Really, given her style and related silly factor, she kind of works alright with some larger figures as well.  She would definitely fit with other Nendos since they are all roughly the same size.  She isn’t meant to be a perfect scale representation of Tracer, but she does a pretty good job of being a silly super deformed version.  She has all of the most noteworthy details like her chest piece, glasses and arm fins.  The center bit of her hair is articulated as well, so it can be adjusted a bit or to recreate her “blowing her hair” bit she does in the game.

For acessories she includes her stand, 3 faces, and several sets of hands.  She also includes a pulse bomb, and her two pistols.  The hands are made for gripping her pistols, open palms for throwing the pulse bomb or pegging the pistols on for her spin pose, and a set of closed fists.  There isn’t anyway for her to hold the pulse bomb sadly, though in game she pretty much just tosses it out and runs anyway.

She also includes a little blue plastic piece that can attach tot he stand to represent when she Blinks.  The end effect works pretty well at showing off her overall gimmick of speed and time shifting.  I kind of wish there was a second piece of the Recall Glow but I’m happy with what she came with.

Overall, I really like Nendoroid Tracer.  I’m looking forward to the upcoming Mei to go with her.  The style definitely won’t be to everyone’s taste and she is probably a little pricey for her size, but she is fun to pose and mess with and is a neat representation of the popular character.

Review – Sentinel – 4″ Mega Man (Classic)

Mega Man is one video game series I have extremely fond childhood memories of.  I’ve played and finished all of the games and Mega Man 3 is one title that I played religiously back in the day.  It’s a series that just begs for a good toy line but it seems like it will never achieve the greatness I had always hoped with hundreds of Robot Masters.  Years ago Jazwares put out a short lived line and I snapped all of them up, despite their mediocre quality.  I’ve dabbled a bit in some of the model kits as well.  The newest contender in the realm of Mega Man is Sentinel Toys.  Unfortunately they seem to just be keeping the same cycle of releasing only variations of Mega Man.  There was a Cut Man but it was part of a limited 2 pack.  I don’t think they have even ventured out into the realm of Proto Man, Bass, or Zero as of this review.

Sentinel Mega Man 4"

So I opted to pick up the standard classic Mega Man, to give the line a try.  These figures of course carry an import level price, but since they are a bit smaller they aren’t too far out on the high end.  Mega Man is small to be sure, he’s quite a bit smaller than I had expected, but he is sold and advertised as 4 inches, so I don’t really know what I expected.   The sculpt and design is nice and crisp, though there are a lot of visible joint seams.

Sentinel Mega Man 4"

The seams do sort of work here, given Mega Man is a robot, but it does break up the sculpt, especially when viewed from behind.  He does end up with a really nice range of articulation however as a result of all of these joints.  He can make many classic Mega Man style poses easily and holds them quite well.

Sentinel Mega Man 4"

Mega man includes a stand as well as a couple of alternate hands, an alternate face, and a blaster arm.  These are all easily swap-able and help give some variety for posing and display.  The little extra bits for storage are nice but they don’t really do a lot to keep the pieces together.

Sentinel Mega Man 4"

Is this the best Mega Man figure available?  It’s hard to say.  It’s better than the Jazwares one by light years, but Revoltech has put out a few nice looking Mega Man figures as well.  He also isn’t quite as stylized or squat as others may want in a Mega man figure, the design is closer to the newer artwork than the older artwork and the games.  He’s definitely a nice figure though, and relatively affordable as Imports go.  He also fits pretty well with other Video Game figures like the Figuarts Mario, Figma Samus and Figma Link.

Review – Mafex – The Dark Knight Rises Batman (v2)

DC is over here trying to reboot it’s cinematic universe and here I am still stuck on the Nolan Batman films.  Maybe things will shape up and the new Batman will end up being amazing, but for now, I’m satisfied with Christian Bale’s take on the character.  I really just don’t feel Ben Affleck as Batman and I don’t like the design of the newer suit(s) as much.  As such, for now, I’m sticking with this Batman from Mafex as my “Batman in toy form”.  This is the second release of this figure, it fixes a lot of the quality issues that plagued the first release.  This seems to be quite a trend with Mafex, a lot of their figures get “second runs” with better joints.

Mafex The Dark Knight Rises Batman

Not every issue was fixed.  One common problem I’ve had with all of the Mafex figures I own is the head/neck joint pop off way too easily.  I have this issue with both The Joker and Superman.  I don’t know if the peg needs to be longer or the ball bit needs to be a bit larger, but the heads just tend to pop off too easily on these guys.

Mafex The Dark Knight Rises Batman

Otherwise the figure is pretty solid.  I particularly love the cloth cape, cloth goods at this scale tend to be great or garbage, and this one leans more to the great side.  The sculpt and scale are all nice, he fits in well with other 6″ figures as well as a lot of other Batman related toys.  The unmasked head looks very much like Christian Bale.

Mafex The Dark Knight Rises Batman

He includes a variety of appropriate accessories as well, a Bat-Grappeling hook, the EMP rifle that he uses during the bike chase, and a few different hands.  A few batarangs or flash grenades might have been nice to flesh out his accessory count a bit.  It’s not a bad assortment but considering how much The Joker included it’s a bit of a let down.  It’s not nearly as anemic as Superman or Catwoman however, both basically came with nothing.

Mafex The Dark Knight Rises Batman

Mafex The Dark Knight Rises Batman

The bottom line is, this is probably the best figure of this version of Batman available.  The only other real releases for the Nolan Batman were from Mattel, and they tend to be kind of mediocre.  This is the “old” Batman design though, which may be a turn off.  The price is a bit higher as well being an Import, though a lot of the older Mafex releases go for fairly cheap compared to most imports (ie Figuarts and Figma).  If you are interested in this figure, definitely go for the Version 2.0 release.  It fixes the joint problems and includes the unmasked Bruce Head.  The easiest way to tell the difference is if it includes the Bruce Wayne head or not.

Review – S.H. Figuarts Mace Windu

I have a sort of general philosophy I like to follow when writing reviews. I like to give good points and bad points and let the reader sort of make the final conclusion on if something seems good or not.  There are really too many subjective factors to give a definite yay or nay on most things.

SH Figuarts Mace Windu

Unfortunately, I don’t really have much to say about Figuarts Mace Window that is negative.  I really just don’t, the figure is damn near perfect and it’s definitely the best toy Mace Windu us ever going to get.  I suppose that, as a Star Wars Figuarts, he’s a little pricey than some people might want to pay.  Also the cuts for his joints are a little ugly looking in some poses.  But these are kind of nitpicky level complaints.

SH Figuarts Mace Windu

Mace Windu includes 6 sets of hands, and 2 heads, one angry and one more smug/neutral.  He also includes 2 light sabers, one with a peg to hang off of his belt and the other to be held, with or without the blade.

SH Figuarts Mace Windu

The sculpt on everything is amazing, which is helped by the fantastic paint job.  The heads do a spot on job of capturing Samuel L. Jackson down to little wrinkles in his forehead.

SH Figuarts Mace Windu

He pose ability and stability are also great for a lot of really exceptional dynamic posing.  His open hands are great for “force action”.  He can perfectly wield his light saber in one or two hands.  The details on the head and expression work great for attacks and neutral poses.

SH Figuarts Mace Windu

Basically what I’m saying is, if this figure interests you, he’s great and well worth picking up.  It’s every bit as awesome as it looks, probably more so.

Review – Figma – Stand Alone Complex Motoko Kusanagi

Ghost in the Shell’s Motoko Kusanagi is kind of a hard one to pin down for a real “definitive look”.  Unlike a lot of anime, cartoon, or even comic characters, she has had a pretty wide array of styles over her various movies and shows.  There is a general theme of “tough” and “short purple hair”.  Aside from that there have been a variety of tactical suits, jackets, and various spandex sort of outfits.  This particular figure is based on the Stand Alone Complex Anime series.  Stand Alone complex is an alternate timeline version of the story from the popular movie and manga, Ghost in the Shell.

Figma Motoko Kusanagi

There aren’t any particularly great figures of Motoko from the original series from what I can tell.  I haven’t really seen any of Stand Alone complex though I like the original movie and have read some of the manga.  Of the various versions of Motoko available, I felt this one more capture the essence of what I personally think of as the character, though this design feels “younger” and a bit more, anime, for lack of a better term, than I’d really prefer.

Figma Motoko Kusanagi

It’s a decent design though and the sculpt and articulations are pretty clean.  There’s something a little funny going on with the articulation I can’t quite place though.  It works well enough for posing, but she kind of looks a little wonkey in some poses, like things don’t quite line up naturally.

Figma Motoko Kusanagi

Motoko includes 5 sets of hands in various poses, a Figma stand, three faces (smiling, frowning, yelling), two hairs (one is “windswept”), a pistol, an assault rifle, and an extra set of boobs.  I’m not entirely sure about the boobs, I think one is slightly larger but they look really the same.  Several of the hands are pretty specialized around holding the weapons, in particular the special right hands for holding each gun.

Figma Motoko Kusanagi

Figma Motoko has a problem I’ve encountered with the few Figma toys that I do have.  Her hair falls off way to easily.  If you lean her forward at all the hair has a good chance of slipping right off her face.  It’s a good sized chunk, so it’s easy to find if it falls, but it’s kind of a nuisance.

Figma Motoko Kusanagi

So overall verdict, it’s an alright figure, like a lot of the line, but it’s not quite the version of The Major I wish I had.  I’m kind of hoping that the live action Ghost in the Shell movie will see a bit of a resurgence in merchandise and some more, better figures.  I’d love to get a Batou to go with Motko.  I am also kind of surprised there aren’t more SH Figuarts from Ghost in the Shell, considering Bandai makes Figuarts and owns the rights to GitS.  That’s probably one of those screwy “The media company is different than the products company” deals.

Figma Motoko Kusanagi

Review – S.H. Figuarts Sailor Mars

Coming in as the third member of the team, Sailor Mars adds some fire power, literally, to the Sailor Senshi mix.  Rei and her fire attacks make her a pretty heavy hitter on the team, and as a Shrine Priestess when she’s not Sailor Mars, she is one of the more capable members of the group even without her powers.

Figuarts Sailor Mars is much more of a departure in design than Mercury was to the original Sailor Moon. The core Fuku outfit is still there but she wears slippers instead of long boots.  She also has longer hair, which includes some neat articulated bits that allow it to “flare out” for dramatic effect.

She does start to get into a bit of reuse on the hands from Sailor Moon and Sailor Mercury, though there are also several new unique hands.  Aside from hands and faces, her only other accessory is a tiny Ofuda paper charm.  It’s not actually made from paper, it’s plastic, but it’s a depiction of her paper slip she uses for some of her attacks.  She also includes a special hand to allow her to hold the paper between two fingers as she does in the media.

While it’s not an included accessory, the Flame Effects parts set which is a separate item from Bandai, makers of S.H. Figuarts, works extremely well with Sailor Mars.   Considering how little accessories these figures have outside of Sailor Moon, and how much parts reuse there is between them, it’s a bit disappointing they don’t come with even a single attack effect or weapon of any kind.  I imagine they are saving that for the eventual “Super Sailor Senshi” releases.

If Moon and Mercury were tricky to stand on their tiny feet, Mars’s actual heels make her almost impossible without the stand.  It’s doable, but it’s tricky and the ankles have a tendency to splay outwards when doing so.

Of all of the five core Sailor Senshi Figuarts, Mars is definitely the lightest.  She has the least amount of accessories at least.  I guess the budget all went into her hair, though Venus does a similar trick.  That’s not to say she is a bad figure, it just would have been nice to see a bit more, some sort of fireball part maybe.  Or better yet, Sailor Moon has her cat Luna, Venus has Artemis, why couldn’t Sailor Mars have come with her two crows Phobos and Deimos?  Even in a static pose they would have helped make her feel a bit less bland.

Review – S.H. Figuarts Yoshi

While he wasn’t part of the original Super Mario Brothers, in fact, he didn’t come around until much later in the series during the 4th full game, Super Mario World, Yoshi is as iconic to the Mario series as any of the main cast.   The popular Dino has even gotten several of his own spin off games.  He certainly makes sense as an addition to the Mario Figuarts lineup.

SH Figuarts Yoshi

Yoshi is quite a different little figure than Mario and Luigi, for the obvious reasons that, he’s a Dinosaur and not a plumber.  He’s actually a quite a bit more dynamic in some ways as a result.  His skinnier arms give him a lot more flexibility for outward motion than the Mario Brothers.  While his hips can rotate outward as well, he doesn’t have any knees.  I’m not sure where they would put the knees considering how short his legs are, not to mention the addition of knees would probably hurt his major gimmick.

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That major gimmick?  Mario can ride Yoshi.

Included among Yoshi’s accessories are two alternate shell pieces each with a clear saddle attached to hold Figuarts Mario or Luigi.  It’s a bit tricky to get Mario’s weight to balance on Yoshi without the use of a stand however.  Mario is a pretty heavy figure and sticking all that weight on the back of poor little Yoshi really sets things off balance.  It’s still a really nice touch to have it as an option given 90% of Yoshi’s function is carrying Mario around on his back.

SH Figuarts Yoshi

Yoshi’s other accessories are all based on alternate configurations for Yoshi.  He doesn’t have any power ups or blocks, likely because Yoshi is a bit larger than either of the Mario Brothers and he has parts like the saddle shell pieces, all of which already drive the price up.  One of the driving forces of these Mario Figuarts seems to be keeping them fairly affordable ($20-$40 vs the $50-$100 price of some Figuarts).

SH Figuarts Yoshi

Yoshi includes an extra set of eyes so he can look off to the side, an alternate mouth insert with an extended tongue, and an alternate set of hands.  He also includes a stand.  He doesn’t need the stand at all to hold himself up under normal power, and the hole for the stand is directly on the bottom of Yoshi anyway, the stand is meant to allow Yoshi to jump or hover like he does in the games.

The hands are slightly disappointing.  Yoshi has two fists and two open hands, but one of the open hands has an egg permanently attached to it.  It doesn’t come off, you’ll only break it trying.  Considering the Mario Brothers already gave us a method to attach objects to open palm hands with the turtle shells, it’s kind of disappointing that the egg can’t be removed in this same manner.  The egg would have made a great accessory for use with the other figures and having two bare open hands for Yoshi would have been a great plus.

SH Figuarts Yoshi

The tongue is a bit disappointing as well, though it may just be a problem on mine.  Basically, it doesn’t stay attached very well at all.  It’s not even a problem due to weight or balance, the pegs on the underside of the mouth piece simply don’t properly peg into the pegs in his mouth.  The real benefit that the tongue piece provides is that it means the mouth can open and close, something that I imagine wouldn’t have been a feature if it hadn’t been a necessity to allow for the tongue piece to work.

SH Figuarts Yoshi

While it’s still probably the best Yoshi Figure available, and it’s a good figure to be sure, There are a few little issue that keep it from being completely amazing.  Specifically the egg hand and the finicky-ness of how some of the accessories attach.  The riding feature really helps push the figure up an extra notch if you have Mario or Luigi to go with him however.

Review – S.H. Figuarts Ranma (Female)

Getting Sailor Moon Figuarts was a surprise.  But not a huge surprise when you consider there was a new redesigned series put out recently.  Getting Ranma 1/2 Figuarts was the real surprise.  For the most part the anime Figuarts I see tend to be based on newer anime and manga that I’ve never heard of.  But here we are, with Ranma 1/2 in glorious highly articulated plastic form.  Sadly it kind of seems like we’ll never actually get Panda Genma who was featured when these were announced.

The first release is the female version of Ranma.  In case you are unfamiliar with the premise, Ranma is a harem comedy anime series and manga, which follows the various romantic relationships surrounding Ranma and his crazy pack of friends and enemies.  The gimmick of the show, is that a lot of the characters carry some sort of curse, generally originating from the Jusenkyo Springs where they change into a different form and back when exposed to hot or cold water.  In the case of the title character, Ranma transforms between a boy and girl due to Ranma falling into the Spring of Drowned Girl.

That’s a pretty gross oversimplification, but that’s the general idea.  Originally shown in the announcement were both male and female Ranma as well as a giant Panda Genma, Ranma’s father.  Ranma here is pretty awesome, probably my favorite Figuarts of all of the ones I own (though Tuxedo Mask is a close second).

A lot of what I like is just how well balanced she is, which is really essential given the martial arts nature of the series.  Part of the plot of Ranma is that everyone has some sort of crazy martial arts fighting style.  Being able to pose Ranma doing martial arts moves really helps sell the figure.

She also has a great selection of alternate faces.  There’s a big smile, a small smile, a frowny serious face and the embarrassed face.  That last one is a lot of fun since as one might imagine, a dude turning into a girl could result in a lot of embarrassing situations.

There is also a good assortment of accessories and alternative hands.  The female version of Ranma also includes a hot kettle, which compliments the cold water bucket included with the male counterpart.

In case you can’t tell, I really like this figure.  Probably the biggest downside is that she’s a little boring without some of the other Ranma Figuarts to go with her.  Also, if you’re not a fan of the source material, there really isn’t a lot of incentive to pick her up.  This is definitely the best Ranma figure available, since it both looks good and is loaded with articulation and parts, in traditional Figuarts style.