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Sky: Children of the Light Aurora In Game Concert Event

There have been quite a few “Virtual concerts” in video games in recent years, and on December 8th, the game Sky: Children of the Light became one the games that has hosted a concert in game.  Though “Concert” feel like a bit of a stretch, it’s more like a Musical Event.  Similar TO Fortnite’s Soundwave Series Events.  All of the songs also seemed to just be the Studio Tracks, which was kind of a bummer.  I didn’t really expect an actually live event, but a bit of a live feel to the music would have helped make it a bit more unique.

It was still quite a lot of fun, and a fairly unique event.  It was also a bit of a technically impressive feat, at least for this game.

So what is Sky?  It’s a pretty simple game, that feels much more like a relaxing social space than a real “game”.  There is some plot to it, you go around collecting spirits which tell little visual stories, and collecting Candle Wax, because the game is all about the Deepest Candle Lore… Or something.  The Social Interaction is heavily emphasized, though ironically, because, you can’t actually chat or talk to other players except in a few select spaces or if you are good friends with them through the friendship tree.

I started playing just before the Aurora event in anticipation of the event.

The game also has “Seasons” around various themes with special unlock-able cosmetics and such.  In a first for the game, it has tied in with a real person, and not a made up special spirit, in the Season of Aurora.  Every few weeks, a new special quest would unlock where you would escort a spirit through a lengthy story set to a song from Aurora, Runaway, All is Soft Inside, Warrior, and The Seed.  There are also a bunch of Aurora themed cosmetics to unlock, some free, some exclusive to the Season Pass, some simply purchased in game with money.

The Season has sort of culminated in a giant Concert with an “appearance” by Aurora herself.  Or at least, a Sky Child style avatar of her.  The Concert consisted of Exhale, Inhale, for the opening and then a repeat of the previous 4 songs, Through the Eyes of a Child, then Queendom as the closing song.  Each song however had the players transported to these elaborately orchestrated set pieces where the player was transformed into some sort of creature and transported along side Aurora in a fantastical light show set tot he music.  Like the individual quests, these would tell short visual stories involving spirits, which seemed to be more elaborate versions of the stories previously done.  It’s honestly kind of hard to tell.

Between each song, Aurora would speak a bit to the crowd and encourage players to use in game emotes and such to react.  I feel like on a technically level, this was sort of done to keep players in sync and allow for some catch up for anyone who might be lagging.

The technically impressive part of this, is the size of the crowds.  In a normal game of Sky, each, whatever you want to call them, environmental pod thingy, has 8 people, max.  So you will encounter people fairly frequently, but not really a lot of huge crowds.  For the concert, they ran several simultaneous instances, each maxing out at 4000 players each.  At the end of the show it shows how many people were in your instance, mine was 3900 something.  Another person on the Aurora Discord I am in had 3800 something.  Now, granted, there were some limitations to make this happen.  Most of the people in each instance during the arena portions, only show as very basic and generic Sky Children avatars.  Once you pick a seating section, you got grouped with a smaller set of avatars and you could see all of them in their full outfitted glory, and chat with them as well.  Especially given this is firstly a Mobile Game, I can’t imagine it wouldn’t have completely melted people’s phones trying to render out 4000 elaborately dressed avatars at once.  I imagine the smaller song segments were helped as well by transforming the players into simple animal avatars, birds and butterflies and jellyfish.

In general, it was quite a sight seeing everyone flying around all over in the huge crowd.  Especially at the end of the show when a giant Aurora spirit would suck everyone into a giant tornado of Moths swirling around.

Anyway, if you missed it or want to see the show yourself, it’s running through Jan 2nd or so in game, every 4 hours, and is free to everyone.  There is also a special item that can be bought that will let the player relive the show indefinitely.  I’m also sure it’s on Youtube somewhere.  I tried to record my show but the phone would record for a few minutes then just stop.

According to the Sky Facebook Page, 1.6 Million people watched the initial showing on the 8th.

Fortnite Fracture Event, Quite Disappointing

Every so often, Fortnite has these big “Event” moments in it’s story line. They are essentially just an excuse to destroy the island and revamp it, at least from a game play perspective. These often happen at the end of the Chapter, but sometimes also between Seasons. (The game is Chapters, subdivided into Seasons). For the end of Chapter 3, Fortnite had an event called Fracture. Compared to the Collision Event for Chapter 3, Season 2, this event felt incredibly lack luster.

The way the events work, a half hour or so before the start time, it becomes the only game mode you can queue for, at which point, you get dropped into a holding pattern lobby with 3 other players. For Collision, this was the cockpit of the giant Voltron Like Mech, for Fracture, you just get stuck on a small island floating in space.

Waiting for the event to begin watching the TV countdown

There wasn’t much to do on the island besides run around and emote. There were no weapons and it wasn’t particularly large. The only thing really there was a TV with a countdown. Slightly disappointing, I believe due to the slight slop of the island itself, it was difficult to use the “Emote Together” emotes where two players can interact. Eventually the count down ended and the TV lit up bright and the event itself began. There was a brief little movie bit where the Herald attacks the Reality Tree before the entire island is overrun by the Chrome that has been slowly consuming everything all season. After-which it explodes. Or I suppose, more accurately, it Fractures.

Fortnite Fracture Title

After the fracture, you find yourself simply floating in space alone. Before The Paradigm starts narrating about the Zero Point reassembling the world…. or something. Eventually you are roped in and pulled to a small floating island in space, along with your squad and some other people, maybe 50 or so players total, at least I assume they were all other players as well, it wasn’t real clear.

At this point, the actual game play starts. And it’s… ok, at first, but lasts for like, 40 minutes, and is extremely repetitive, and not very clear on what needs done exactly.

Basically, you are collecting these little zero point Orbs. Some are just laying around the island, others are gotten through doing various mini quests and tasks. There is no shooting, or Battle Royale, or even any weapons, you just, run around randomly, doing random shit. Some of these things include, doing “bounties” of throwing a snowball at a player, or finding hidden props hidden around the island, or apparently fishing, though no one seemed to have figured that one out, or spotting things floating in space, using a telescope. These were the easy ones. Others, like assembling the snowman, or throwing a chicken into the Zero point (WHICH SOUNDS STUPID EASY) were not clear on the goal. I probably tossed 20 chickens into the Zero Point and didn’t once get credit for that one.

Fortnite Fracture, The Zero Point

Every 5 minutes or so, The Paradigm would talk about the Zero Point reacting and it would pull another piece of chuck from space and more activities would unlock. More of… the same activities. Just in a new little chuck of island. It honestly wasn’t clear if the activities of the players were causing this, or if it was just on a timer. There was no meter or anything that players were working to fill by collecting Zero Point orbs, which would have at least helped a bit with how pointless it all felt.

Eventually, the thing just unceremoniously ends, The Paradigm says she is going to sacrifice herself to save the island and then the island gets reformed a new as a bunch of promo teasers of locations and characters for next season come flying in to form the new island.

The whole event was kind of dull, and judging from other reactions I have seen online, I am not alone in this thought. Here is hoping the next season is better, but I’m already thinking I may take another break like I did for Chapter 3 Season 3. Doomguy is probably in the next Season Pass, which is kind of cool, but I’m not sure if I really want him that bad. I would be a new island at least to mix things up a bit.

Final Shot as the game went offline until tomorrow.